Methods Summary |
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public void | beginInput(InputModeMediator mediator, java.lang.String inputSubset, int constraints)This method will be called before any input keys are passed
to this InputMode to allow the InputMode to perform any needed
initialization. A reference to the InputModeMediator which is
currently managing the relationship between this InputMode and
the input session is passed in. This reference can be used
by this InputMode to commit text input as well as end the input
session with this InputMode. The reference is only valid until
this InputMode's endInput() method is called.
validateState(false);
this.mediator = mediator;
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public void | endInput()Mark the end of this InputMode's processing. The only possible call
to this InputMode after a call to endInput() is a call to beginInput()
to begin a new input session.
validateState(true);
this.mediator = null;
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public java.lang.String | getCommandName()Returns the command name which will represent this InputMode in
the input menu
return getName();
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public javax.microedition.lcdui.Displayable | getDisplayable()By default the regular input method has no specific displayable
representation so it returns null.
return null;
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public boolean[][] | getIsConstraintsMap()Returns the map specifying this input mode is proper one for the
particular pair of input subset and constraint. The form of the map is
|ANY|EMAILADDR|NUMERIC|PHONENUMBER|URL|DECIMAL|
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IS_FULLWIDTH_DIGITS |t|f| t|f | t|f | t|f |t|f| t|f |
IS_FULLWIDTH_LATIN |t|f| t|f | t|f | t|f |t|f| t|f |
IS_HALFWIDTH_KATAKANA |t|f| t|f | t|f | t|f |t|f| t|f |
IS_HANJA |t|f| t|f | t|f | t|f |t|f| t|f |
IS_KANJI |t|f| t|f | t|f | t|f |t|f| t|f |
IS_LATIN |t|f| t|f | t|f | t|f |t|f| t|f |
IS_LATIN_DIGITS |t|f| t|f | t|f | t|f |t|f| t|f |
IS_SIMPLIFIED_HANZI |t|f| t|f | t|f | t|f |t|f| t|f |
IS_TRADITIONAL_HANZI |t|f| t|f | t|f | t|f |t|f| t|f |
MIDP_UPPERCASE_LATIN |t|f| t|f | t|f | t|f |t|f| t|f |
MIDP_LOWERCASE_LATIN |t|f| t|f | t|f | t|f |t|f| t|f |
NULL |t|f| t|f | t|f | t|f |t|f| t|f |
return isMap;
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public java.lang.String[] | getMatchList()Gets the possible string matches
return new String[0];
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public java.lang.String | getName()Returns the display name which will represent this InputMode to
the user, such as in a selection list or the softbutton bar.
return Resource.getString(ResourceConstants.LCDUI_TF_KEYBOARD);
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public java.lang.String | getNextMatch()Return the next possible match for the key input processed thus
far by this InputMode. A call to this method should be preceeded
by a check of hasMoreMatches(). If the InputMode has more available
matches for the given input, this method will return them one by one.
return null;
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public char | getPendingChar()return the pending char
used to bypass the asynchronous commit mechanism
e.g. to immediately commit a char before moving the cursor
return 0;
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public boolean | hasDisplayable()Returns true if input mode is using its own displayable, false ifinput
mode does not require the speial displayable for its representation.
By default - false
return false;
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public boolean | hasMoreMatches()True, if after processing a key, there is more than one possible
match to the input. If this method returns true, the getNextMatch()
method can be called to return the value.
return false;
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public int | processKey(int keyCode, boolean longPress)Process the given key code as input.
This method will return true if the key was processed successfully,
false otherwise.
int ret = KEYCODE_NONE;
validateState(true);
// if the key is printable one
if (mediator != null &&
!longPress &&
keyCode >= ' " && keyCode < 127) {
mediator.commit("" + (char)keyCode);
}
return ret;
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public boolean | supportsConstraints(int constraints)This method is called to determine if this InputMode supports
the given text input constraints. The semantics of the constraints
value are defined in the javax.microedition.lcdui.TextField API.
If this InputMode returns false, this InputMode must not be used
to process key input for the selected text component.
return true;
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protected void | validateState(boolean activeOperation)This method will validate the state of this InputMode. If this
is a check for an "active" operation, the TextInputMediator must
be non-null or else this method will throw an IllegalStateException.
If this is a check for an "inactive" operation, then the
TextInputMediator should be null.
if (activeOperation && this.mediator == null) {
throw new IllegalStateException(
"Illegal operation on an input session already in progress");
} else if (!activeOperation && this.mediator != null) {
throw new IllegalStateException(
"Illegal operation on an input session which is not in progress");
}
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