RecordControlpublic interface RecordControl implements javax.microedition.media.ControlRecordControl controls the recording of media
from a Player . RecordControl records
what's currently being played by the Player .
Example
try {
// Create a Player that captures live audio.
Player p = Manager.createPlayer("capture://audio");
p.realize();
// Get the RecordControl, set the record stream,
// start the Player and record for 5 seconds.
RecordControl rc = (RecordControl)p.getControl("RecordControl");
ByteArrayOutputStream output = new ByteArrayOutputStream();
rc.setRecordStream(output);
rc.startRecord();
p.start();
Thread.currentThread().sleep(5000);
rc.commit();
p.close();
} catch (IOException ioe) {
} catch (MediaException me) {
} catch (InterruptedException ie) { }
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Methods Summary |
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public void | commit()Complete the current recording.
If the recording is in progress, commit
will implicitly call stopRecord .
To record again after commit has been called,
setRecordLocation or setRecordStream
must be called.
| public java.lang.String | getContentType()Return the content type of the recorded media.
The content type is given in the
content type syntax.
| public void | reset()Erase the current recording.
If the recording is in progress, reset
will implicitly call stopRecord .
Calling reset after commit
will have no effect on the current recording.
If the Player that is associated with this
RecordControl is closed, reset
will be called implicitly.
| public void | setRecordLocation(java.lang.String locator)Set the output location where the data will be recorded.
Whenever possible, the recording format is the same as the format
of the input media. In some cases, the recording format may be
different from the input format if the input format is not a
recordable format, e.g. streaming media data. An application
can query the recorded format by calling the
getContentType method.
| public int | setRecordSizeLimit(int size)Set the record size limit. This limits the size of the
recorded media to the number of bytes specified.
When recording is in progress, commit will be
called implicitly in the following cases:
-
Record size limit is reached
-
If the requested size is less than the already recorded size
-
No more space is available.
Once a record size limit has been set, it will remain so
for future recordings until it is changed by another
setRecordSizeLimit call.
To remove the record size limit, set it to
Integer.MAX_VALUE .
By default, the record size limit is not set.
Only positive values can be set. Zero or negative values
are invalid and an IllegalArgumentException
will be thrown.
| public void | setRecordStream(java.io.OutputStream stream)Set the output stream where the data will be
recorded.
Whenever possible, the recording format is the same as the format
of the input media. In some cases, the recording format may be
different from the input format if the input format is not a
recordable format, e.g. streaming media data. An application
can query the recorded format by calling the
getContentType method.
| public void | startRecord()Start recording the media.
If the Player is already started, startRecord
will immediately start the recording. If the Player
is not already started, startRecord will not
record any media. It will put the recording in a "standby" mode.
As soon as the Player is started,
the recording will start right away.
If startRecord is called when the recording has
already started, it will be ignored.
When startRecord returns, the recording has started
and a RECORD_STARTED event will be delivered through the
PlayerListener .
If an error occurs while recording is in progress,
RECORD_ERROR event will be delivered via the PlayerListener.
| public void | stopRecord()Stop recording the media. stopRecord will not
automatically stop the Player . It only stops
the recording.
Stopping the Player does not imply
a stopRecord . Rather, the recording
will be put into a "standby" mode. Once the Player
is re-started, the recording will resume automatically.
After stopRecord , startRecord can
be called to resume the recording.
If stopRecord is called when the recording has
already stopped, it will be ignored.
When stopRecord returns, the recording has stopped
and a RECORD_STOPPED event will be delivered through the
PlayerListener .
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