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Timeout.javaAPI DocphoneME MR2 API (J2ME)9673Wed May 02 18:00:42 BST 2007gov.nist.siplite

Timeout.java

/**
 * Copyright  1990-2007 Sun Microsystems, Inc. All Rights Reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER
 * 
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License version
 * 2 only, as published by the Free Software Foundation.
 * 
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License version 2 for more details (a copy is
 * included at /legal/license.txt).
 * 
 * You should have received a copy of the GNU General Public License
 * version 2 along with this work; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
 * 02110-1301 USA
 * 
 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa
 * Clara, CA 95054 or visit www.sun.com if you need additional
 * information or have any questions.
 *
 *
 * Module Name   : JAIN SIP Specification
 * File Name     : Timeout.java
 *
 *  HISTORY
 *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 */
package gov.nist.siplite;

import gov.nist.siplite.stack.Transaction;

/**
 * This class contains the enumerations that define whether a timeout has
 * occured in the underlying implementation. The application gets
 * informed on whether a retransmission or transaction timer has expired.
 *
 * There are two types of Timeout, namely:
 * <ul>
 * <li> {@link Timeout#RETRANSMIT} - This type is used to alert an
 * application that
 * the underlying retransmit timer has expired so an application can
 * resend the message specific to a transaction. This timer is defaulted to
 * 500ms and is doubled each time it is fired until the transaction expires
 * {@link Timeout#TRANSACTION}. The default retransmission value can be changed
 * per transaction using {@link Transaction#enableRetransmissionTimer(int)}. The
 * RETRANSMIT type is exposed to the following applications as follows:
 * <UL>
 * <li><b>User Agent</b> - Retransmissions on Invite transactions are the
 * responsibility of the application. This is due to the three way handshake
 * for an INVITE Request. All other retransmissions are handled by the
 * underlying
 * implementation. Therefore the application will only receive this
 * Timeout type
 * specific to Invite transactions.
 * <li><b>User Agent with No Retransmission</b> - an application can
 * configure an
 * implementation to handle all retransmissions using property characteristics
 * of the {@link SipStack}. Therefore a Timeout
 * of this type will not be passed to the application. The application
 * will only get notified when the {@link Timeout#TRANSACTION} occurs.
 * <li><b>Stateful Proxy</b> - a stateful proxy remembers transaction
 * state about
 * each incoming request and any requests it sends as a result of
 * processing the incoming request. The underlying implementation
 * will handle the retransmissions of all messages it sends and the application
 * will not receive {@link Timeout#RETRANSMIT} events, however the application
 * will get notified of {@link Timeout#TRANSACTION} events. As an Invite
 * transaction is end to end a stateful proxy will not handle the
 * retransmissions of messages on an Invite transaction, unless it decides to
 * respond to the Invite transaction, in essence becoming an User Agent Server
 * and as such should behave as described by the User Agent semantics above
 * bearing in mind the retranmission property of the underlying implementation.
 * <li><b>Stateless Proxy</b> - as a stateless proxy acts as a simple forwarding
 * agent, i.e. it simply forwards every message it receives upstream, it
 * keeps no transaction state for messages. The implementation does
 * not retransmit
 * messages, therefore an application will not receive {@link
 * Timeout#RETRANSMIT}
 * events on a message handled statelessly. If retransmission semantics are
 * required by an application using a stateless method, it is the responsibility
 * of the application to provide this feature, not the underlying
 * implementation.
 * </UL>
 * <li>{@link Timeout#TRANSACTION} - This type is used to alert an application
 * that the underlying transaction has expired. A transaction timeout typically
 * occurs at a time 64*T1 were T1 is the initial value of the
 * {@link Timeout#RETRANSMIT}, usually defaulted to 500ms. The
 * TRANSACTION type is exposed to the following applications as follows:
 * <UL>
 * <li><b>User Agent</b> - All retransmissions except retransmissions on Invite
 * transactions are the responsibility of the underlying implementation, i.e.
 * Invite transactions are the responsibility of the application. Therefore the
 * application will only recieve TRANSACTION Timeout events on
 * transactions that
 * are not Invite transactions.
 * <li><b>User Agent with No Retransmission</b> - an application can
 * configure an
 * implementation to handle all retransmissions using property characteristics
 * of the {@link SipStack}. Therefore a TRANSACTION Timeout will be fired to
 * the application on any transaction that expires including an Invite
 * transaction.
 * <li><b>Stateful Proxy</b> - a stateful proxy remembers transaction
 * state about
 * each incoming request and any requests it sends as a result of
 * processing the incoming request. The underlying implementation handles
 * the retransmissions of all messages it sends and will notify the application
 * of {@link Timeout#TRANSACTION} events on any of its
 * transactions. As an Invite
 * transaction is end to end a stateful proxy will not handle transaction
 * timeouts on an Invite transaction, unless it decides to respond to the Invite
 * transaction, in essence becoming an User Agent Server and as such should
 * behave as described by the User Agent semantics above bearing in mind
 * the retransmission property of the underlying implementation.
 * <li><b>Stateless Proxy</b> - as a stateless proxy acts as a simple forwarding
 * agent, i.e. it simply forwards every message it receives upstream, it
 * keeps no transaction state of the messages. The implementation does not
 * maintain transaction state, therefore an application will not receive
 * {@link Timeout#TRANSACTION} events on a message handled statelessly.
 * If transaction timeout semantics are required by an application using a
 * stateless method, it the responsibility of the application to provide this
 * feature, not the underlying implementation.
 * </ul>
 * </ul>
 *
 * @since 1.1
 */
public final class Timeout {
    
    /**
     * Constructor for the Timeout.
     *
     * @param timeout the integer value for the Timeout
     */
    private Timeout(int timeout) {
        m_timeout = timeout;
        m_timeoutArray[m_timeout] = this;
    }
    
    /**
     * This method returns the object value of the Timeout.
     *
     * @param timeout The integer value of the Timeout
     * @return  The Timeout Object
     */
    public Timeout getObject(int timeout) throws IllegalArgumentException {
        if (timeout >= 0 && timeout < m_size)  {
            return m_timeoutArray[timeout];
        } else {
            throw new IllegalArgumentException("Invalid timeout value");
        }
    }
    
    /**
     * This method returns the integer value of the Timeout.
     *
     * @return The integer value of the Timeout
     */
    public int getValue() {
        return m_timeout;
    }
    
    /**
     * Returns the designated type as an alternative object to be used when
     * writing an object to a stream.
     *
     * This method would be used when for example serializing Timeout.RETRANSMIT
     * and deserializing it afterwards results again in Timeout.RETRANSMIT.
     * If you do not implement readResolve(), you would not get
     * Timeout.RETRANSMIT but an instance with similar content.
     *
     * @return the Timeout
     * @exception ObjectStreamException
     */
    private Object readResolve()  {
        return m_timeoutArray[m_timeout];
    }
    
    /**
     * This method returns a string version of this class.
     *
     * @return The string version of the Timeout
     */
    public String toString() {
        String text = "";
        switch (m_timeout) {
            case _RETRANSMIT:
                text = "Retransmission Timeout";
                break;
            case _TRANSACTION:
                text = "Transaction Timeout";
                break;
            default:
                text = "Error while printing Timeout";
                break;
        }
        return text;
    }
    
    /** Current transaction timeout. */
    private int m_timeout;
    /** Size of timeout array. */
    private static int m_size = 2;
    /** Array of timeout values. */
    private static Timeout[] m_timeoutArray = new Timeout[m_size];
    
    /**
     * This constant value indicates the internal value of the Retransmit
     * timeout.
     * <br>This constant has an integer value of 0.
     */
    public final static int _RETRANSMIT = 0;
    /**
     * This constant value indicates the "Retransmit" timeout.
     */
    public final static Timeout RETRANSMIT = new Timeout(_RETRANSMIT);
    
    /**
     * This constant value indicates the internal value of the Transaction
     * timeout.
     * <br>This constant has an integer value of 1.
     */
    public final static int _TRANSACTION = 1;
    
    /**
     * This constant value indicates the "Transaction" timeout.
     */
    public final static Timeout TRANSACTION = new Timeout(_TRANSACTION);
    
}