import java.awt.*; // make of existing graphics code
import java.applet.*; // make of existing applet code
// Create an applet and draw a small circle on
// the screen.
public class Bullseye extends Applet // this is the applet
{
public void paint(Graphics g) // this does the drawing
{
g.setColor(Color.blue); // set the drawing pen to blue
g.fillOval(70, 70, 160, 160); // draw outer the filled circle
// set the drawing pen to magenta
// draw the first inner filled circle
// set the drawing pen to black
// draw the second inner filled circle
// set the drawing pen to red
// draw the bullseye filled circle
g.setColor(Color.white);
g.drawString("10", 143, 85); //write the outer value string
//write the first inner value string
//write the second value string
//write the bullseye value string
}
}
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