class Point2D {
protected int x, y;
public Point2D() {
this.x=0;
this.y=0;
}
public Point2D(int x, int y) {
this.x = x;
this.y = y;
}
}
class Point3D extends Point2D {
protected int z;
public Point3D(int x, int y) {
this(x, y, 0);
}
public Point3D(int x, int y, int z) {
this.x = x;
this.y = y;
this.z = z;
}
}
class Position2D {
Point2D location;
public Position2D() {
this.location = new Point2D();
}
public Position2D(int x, int y) {
this.location = new Point2D(x, y);
}
public Point2D getLocation() {
return location;
}
}
class Position3D extends Position2D {
Point3D location;
public Position3D(int x, int y, int z) {
this.location = new Point3D(x, y, z);
}
public Point3D getLocation() {
return location;
}
} |