/*
*
*
* Copyright 1990-2007 Sun Microsystems, Inc. All Rights Reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License version
* 2 only, as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License version 2 for more details (a copy is
* included at /legal/license.txt).
*
* You should have received a copy of the GNU General Public License
* version 2 along with this work; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
* 02110-1301 USA
*
* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa
* Clara, CA 95054 or visit www.sun.com if you need additional
* information or have any questions.
*/
package java.util;
/**
* An instance of this class is used to generate a stream of
* pseudorandom numbers. The class uses a 48-bit seed, which is
* modified using a linear congruential formula. (See Donald Knuth,
* <i>The Art of Computer Programming, Volume 2</i>, Section 3.2.1.)
* <p>
* If two instances of <code>Random</code> are created with the same
* seed, and the same sequence of method calls is made for each, they
* will generate and return identical sequences of numbers. In order to
* guarantee this property, particular algorithms are specified for the
* class <tt>Random</tt>. Java implementations must use all the algorithms
* shown here for the class <tt>Random</tt>, for the sake of absolute
* portability of Java code. However, subclasses of class <tt>Random</tt>
* are permitted to use other algorithms, so long as they adhere to the
* general contracts for all the methods.
* <p>
* The algorithms implemented by class <tt>Random</tt> use a
* <tt>protected</tt> utility method that on each invocation can supply
* up to 32 pseudorandomly generated bits.
* <p>
*
* @version 1.33, 12/04/99 (CLDC 1.0, Spring 2000)
* @since JDK1.0
*/
public
class Random {
/**
* The internal state associated with this pseudorandom number generator.
* (The specs for the methods in this class describe the ongoing
* computation of this value.)
*/
private long seed;
private final static long multiplier = 0x5DEECE66DL;
private final static long addend = 0xBL;
private final static long mask = (1L << 48) - 1;
/**
* Creates a new random number generator. Its seed is initialized to
* a value based on the current time:
* <blockquote><pre>
* public Random() { this(System.currentTimeMillis()); }</pre></blockquote>
*
* @see java.lang.System#currentTimeMillis()
*/
public Random() { this(System.currentTimeMillis()); }
/**
* Creates a new random number generator using a single
* <code>long</code> seed:
* <blockquote><pre>
* public Random(long seed) { setSeed(seed); }</pre></blockquote>
* Used by method <tt>next</tt> to hold
* the state of the pseudorandom number generator.
*
* @param seed the initial seed.
* @see java.util.Random#setSeed(long)
*/
public Random(long seed) {
setSeed(seed);
}
/**
* Sets the seed of this random number generator using a single
* <code>long</code> seed. The general contract of <tt>setSeed</tt>
* is that it alters the state of this random number generator
* object so as to be in exactly the same state as if it had just
* been created with the argument <tt>seed</tt> as a seed. The method
* <tt>setSeed</tt> is implemented by class Random as follows:
* <blockquote><pre>
* synchronized public void setSeed(long seed) {
* this.seed = (seed ^ 0x5DEECE66DL) & ((1L << 48) - 1);
* }</pre></blockquote>
* The implementation of <tt>setSeed</tt> by class <tt>Random</tt>
* happens to use only 48 bits of the given seed. In general, however,
* an overriding method may use all 64 bits of the long argument
* as a seed value.
*
* @param seed the initial seed.
*/
synchronized public void setSeed(long seed) {
this.seed = (seed ^ multiplier) & mask;
}
/**
* Generates the next pseudorandom number. Subclass should
* override this, as this is used by all other methods.<p>
* The general contract of <tt>next</tt> is that it returns an
* <tt>int</tt> value and if the argument bits is between <tt>1</tt>
* and <tt>32</tt> (inclusive), then that many low-order bits of the
* returned value will be (approximately) independently chosen bit
* values, each of which is (approximately) equally likely to be
* <tt>0</tt> or <tt>1</tt>. The method <tt>next</tt> is implemented
* by class <tt>Random</tt> as follows:
* <blockquote><pre>
* synchronized protected int next(int bits) {
* seed = (seed * 0x5DEECE66DL + 0xBL) & ((1L << 48) - 1);
* return (int)(seed >>> (48 - bits));
* }</pre></blockquote>
* This is a linear congruential pseudorandom number generator, as
* defined by D. H. Lehmer and described by Donald E. Knuth in <i>The
* Art of Computer Programming,</i> Volume 2: <i>Seminumerical
* Algorithms</i>, section 3.2.1.
*
* @param bits random bits
* @return the next pseudorandom value from this random number generator's sequence.
* @since JDK1.1
*/
synchronized protected int next(int bits) {
long nextseed = (seed * multiplier + addend) & mask;
seed = nextseed;
return (int)(nextseed >>> (48 - bits));
}
private static final int BITS_PER_BYTE = 8;
private static final int BYTES_PER_INT = 4;
/**
* Returns the next pseudorandom, uniformly distributed <code>int</code>
* value from this random number generator's sequence. The general
* contract of <tt>nextInt</tt> is that one <tt>int</tt> value is
* pseudorandomly generated and returned. All 2<font size="-1"><sup>32
* </sup></font> possible <tt>int</tt> values are produced with
* (approximately) equal probability. The method <tt>nextInt</tt> is
* implemented by class <tt>Random</tt> as follows:
* <blockquote><pre>
* public int nextInt() { return next(32); }</pre></blockquote>
*
* @return the next pseudorandom, uniformly distributed <code>int</code>
* value from this random number generator's sequence.
*/
public int nextInt() { return next(32); }
/**
* Returns the next pseudorandom, uniformly distributed <code>long</code>
* value from this random number generator's sequence. The general
* contract of <tt>nextLong</tt> is that one long value is pseudorandomly
* generated and returned. All 2<font size="-1"><sup>64</sup></font>
* possible <tt>long</tt> values are produced with (approximately) equal
* probability. The method <tt>nextLong</tt> is implemented by class
* <tt>Random</tt> as follows:
* <blockquote><pre>
* public long nextLong() {
* return ((long)next(32) << 32) + next(32);
* }</pre></blockquote>
*
* @return the next pseudorandom, uniformly distributed <code>long</code>
* value from this random number generator's sequence.
*/
public long nextLong() {
// it's okay that the bottom word remains signed.
return ((long)(next(32)) << 32) + next(32);
}
}
|