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Float2.javaAPI DocAndroid 5.1 API7044Thu Mar 12 22:22:42 GMT 2015android.renderscript

Float2

public class Float2 extends Object
Vector version of the basic float type. Provides two float fields packed.

Fields Summary
public float
x
public float
y
Constructors Summary
public Float2()

    
public Float2(Float2 data)

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        this.x = data.x;
        this.y = data.y;
    
public Float2(float x, float y)

        this.x = x;
        this.y = y;
    
Methods Summary
public static android.renderscript.Float2add(android.renderscript.Float2 a, android.renderscript.Float2 b)

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Vector add
param
a
param
b
return

        Float2 res = new Float2();
        res.x = a.x + b.x;
        res.y = a.y + b.y;

        return res;
    
public voidadd(android.renderscript.Float2 value)

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Vector add
param
value

        x += value.x;
        y += value.y;
    
public voidadd(float value)

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Vector add
param
value

        x += value;
        y += value;
    
public static android.renderscript.Float2add(android.renderscript.Float2 a, float b)

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Vector add
param
a
param
b
return

        Float2 res = new Float2();
        res.x = a.x + b;
        res.y = a.y + b;

        return res;
    
public voidaddAt(int i, float value)

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add the vector field value by index
param
i
param
value

        switch (i) {
        case 0:
            x += value;
            return;
        case 1:
            y += value;
            return;
        default:
            throw new IndexOutOfBoundsException("Index: i");
        }
    
public voidaddMultiple(android.renderscript.Float2 a, float factor)

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Vector add Multiple
param
a
param
factor

        x += a.x * factor;
        y += a.y * factor;
    
public voidcopyTo(float[] data, int offset)

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copy the vector to float array
param
data
param
offset

        data[offset] = x;
        data[offset + 1] = y;
    
public voiddiv(android.renderscript.Float2 value)

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Vector division
param
value

        x /= value.x;
        y /= value.y;
    
public static android.renderscript.Float2div(android.renderscript.Float2 a, android.renderscript.Float2 b)

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Vector division
param
a
param
b
return

        Float2 res = new Float2();
        res.x = a.x / b.x;
        res.y = a.y / b.y;

        return res;
    
public voiddiv(float value)

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Vector division
param
value

        x /= value;
        y /= value;
    
public static android.renderscript.Float2div(android.renderscript.Float2 a, float b)

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Vector division
param
a
param
b
return

        Float2 res = new Float2();
        res.x = a.x / b;
        res.y = a.y / b;

        return res;
    
public floatdotProduct(android.renderscript.Float2 a)

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Vector dot Product
param
a
return

        return (x * a.x) + (y * a.y);
    
public static floatdotProduct(android.renderscript.Float2 a, android.renderscript.Float2 b)

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Vector dot Product
param
a
param
b
return

        return (b.x * a.x) + (b.y * a.y);
    
public floatelementSum()

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return the element sum of vector
return

        return x + y;
    
public floatget(int i)

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get the vector field value by index
param
i
return

        switch (i) {
        case 0:
            return x;
        case 1:
            return y;
        default:
            throw new IndexOutOfBoundsException("Index: i");
        }
    
public intlength()

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get vector length
return

        return 2;
    
public voidmul(android.renderscript.Float2 value)

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Vector multiplication
param
value

        x *= value.x;
        y *= value.y;
    
public static android.renderscript.Float2mul(android.renderscript.Float2 a, android.renderscript.Float2 b)

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Vector multiplication
param
a
param
b
return

        Float2 res = new Float2();
        res.x = a.x * b.x;
        res.y = a.y * b.y;

        return res;
    
public voidmul(float value)

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Vector multiplication
param
value

        x *= value;
        y *= value;
    
public static android.renderscript.Float2mul(android.renderscript.Float2 a, float b)

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Vector multiplication
param
a
param
b
return

        Float2 res = new Float2();
        res.x = a.x * b;
        res.y = a.y * b;

        return res;
    
public voidnegate()

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set vector negate

        x = -x;
        y = -y;
    
public voidset(android.renderscript.Float2 a)

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set vector value by float2
param
a

        this.x = a.x;
        this.y = a.y;
    
public voidsetAt(int i, float value)

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set the vector field value by index
param
i
param
value

        switch (i) {
        case 0:
            x = value;
            return;
        case 1:
            y = value;
            return;
        default:
            throw new IndexOutOfBoundsException("Index: i");
        }
    
public voidsetValues(float x, float y)

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set the vector field value
param
x
param
y

        this.x = x;
        this.y = y;
    
public voidsub(float value)

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Vector subtraction
param
value

        x -= value;
        y -= value;
    
public static android.renderscript.Float2sub(android.renderscript.Float2 a, float b)

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Vector subtraction
param
a
param
b
return

        Float2 res = new Float2();
        res.x = a.x - b;
        res.y = a.y - b;

        return res;
    
public voidsub(android.renderscript.Float2 value)

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Vector subtraction
param
value

        x -= value.x;
        y -= value.y;
    
public static android.renderscript.Float2sub(android.renderscript.Float2 a, android.renderscript.Float2 b)

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Vector subtraction
param
a
param
b
return

        Float2 res = new Float2();
        res.x = a.x - b.x;
        res.y = a.y - b.y;

        return res;