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SidePropagation.javaAPI DocAndroid 5.1 API6800Thu Mar 12 22:22:10 GMT 2015android.transition

SidePropagation

public class SidePropagation extends VisibilityPropagation
A TransitionPropagation that propagates based on the distance to the side and, orthogonally, the distance to epicenter. If the transitioning View is visible in the start of the transition, then it will transition sooner when closer to the side and later when farther. If the view is not visible in the start of the transition, then it will transition later when closer to the side and sooner when farther from the edge. This is the default TransitionPropagation used with {@link android.transition.Slide}.

Fields Summary
private static final String
TAG
private float
mPropagationSpeed
private int
mSide
Constructors Summary
Methods Summary
private intdistance(android.view.View sceneRoot, int viewX, int viewY, int epicenterX, int epicenterY, int left, int top, int right, int bottom)

        final int side;
        if (mSide == Gravity.START) {
            final boolean isRtl = sceneRoot.getLayoutDirection() == View.LAYOUT_DIRECTION_RTL;
            side = isRtl ? Gravity.RIGHT : Gravity.LEFT;
        } else if (mSide == Gravity.END) {
            final boolean isRtl = sceneRoot.getLayoutDirection() == View.LAYOUT_DIRECTION_RTL;
            side = isRtl ? Gravity.LEFT : Gravity.RIGHT;
        } else {
            side = mSide;
        }
        int distance = 0;
        switch (side) {
            case Gravity.LEFT:
                distance = right - viewX + Math.abs(epicenterY - viewY);
                break;
            case Gravity.TOP:
                distance = bottom - viewY + Math.abs(epicenterX - viewX);
                break;
            case Gravity.RIGHT:
                distance = viewX - left + Math.abs(epicenterY - viewY);
                break;
            case Gravity.BOTTOM:
                distance = viewY - top + Math.abs(epicenterX - viewX);
                break;
        }
        return distance;
    
private intgetMaxDistance(android.view.ViewGroup sceneRoot)

        switch (mSide) {
            case Gravity.LEFT:
            case Gravity.RIGHT:
            case Gravity.START:
            case Gravity.END:
                return sceneRoot.getWidth();
            default:
                return sceneRoot.getHeight();
        }
    
public longgetStartDelay(android.view.ViewGroup sceneRoot, Transition transition, TransitionValues startValues, TransitionValues endValues)

        if (startValues == null && endValues == null) {
            return 0;
        }
        int directionMultiplier = 1;
        Rect epicenter = transition.getEpicenter();
        TransitionValues positionValues;
        if (endValues == null || getViewVisibility(startValues) == View.VISIBLE) {
            positionValues = startValues;
            directionMultiplier = -1;
        } else {
            positionValues = endValues;
        }

        int viewCenterX = getViewX(positionValues);
        int viewCenterY = getViewY(positionValues);

        int[] loc = new int[2];
        sceneRoot.getLocationOnScreen(loc);
        int left = loc[0] + Math.round(sceneRoot.getTranslationX());
        int top = loc[1] + Math.round(sceneRoot.getTranslationY());
        int right = left + sceneRoot.getWidth();
        int bottom = top + sceneRoot.getHeight();

        int epicenterX;
        int epicenterY;
        if (epicenter != null) {
            epicenterX = epicenter.centerX();
            epicenterY = epicenter.centerY();
        } else {
            epicenterX = (left + right) / 2;
            epicenterY = (top + bottom) / 2;
        }

        float distance = distance(sceneRoot, viewCenterX, viewCenterY, epicenterX, epicenterY,
                left, top, right, bottom);
        float maxDistance = getMaxDistance(sceneRoot);
        float distanceFraction = distance/maxDistance;

        long duration = transition.getDuration();
        if (duration < 0) {
            duration = 300;
        }

        return Math.round(duration * directionMultiplier / mPropagationSpeed * distanceFraction);
    
public voidsetPropagationSpeed(float propagationSpeed)
Sets the speed at which transition propagation happens, relative to the duration of the Transition. A propagationSpeed of 1 means that a View centered at the side set in {@link #setSide(int)} and View centered at the opposite edge will have a difference in start delay of approximately the duration of the Transition. A speed of 2 means the start delay difference will be approximately half of the duration of the transition. A value of 0 is illegal, but negative values will invert the propagation.

param
propagationSpeed The speed at which propagation occurs, relative to the duration of the transition. A speed of 4 means it works 4 times as fast as the duration of the transition. May not be 0.

        if (propagationSpeed == 0) {
            throw new IllegalArgumentException("propagationSpeed may not be 0");
        }
        mPropagationSpeed = propagationSpeed;
    
public voidsetSide(int side)
Sets the side that is used to calculate the transition propagation. If the transitioning View is visible in the start of the transition, then it will transition sooner when closer to the side and later when farther. If the view is not visible in the start of the transition, then it will transition later when closer to the side and sooner when farther from the edge. The default is {@link Gravity#BOTTOM}.

param
side The side that is used to calculate the transition propagation. Must be one of {@link Gravity#LEFT}, {@link Gravity#TOP}, {@link Gravity#RIGHT}, {@link Gravity#BOTTOM}, {@link Gravity#START}, or {@link Gravity#END}.


                                                                                                                                     
        
        mSide = side;