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MessageListener.javaAPI DocphoneME MR2 API (J2ME)6379Wed May 02 18:00:32 BST 2007javax.wireless.messaging

MessageListener.java

/*
 *   
 *
 * Copyright  1990-2007 Sun Microsystems, Inc. All Rights Reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER
 * 
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License version
 * 2 only, as published by the Free Software Foundation.
 * 
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License version 2 for more details (a copy is
 * included at /legal/license.txt).
 * 
 * You should have received a copy of the GNU General Public License
 * version 2 along with this work; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
 * 02110-1301 USA
 * 
 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa
 * Clara, CA 95054 or visit www.sun.com if you need additional
 * information or have any questions.
 */

package javax.wireless.messaging;

/**
 * The <code>MessageListener</code> interface provides
 * a mechanism for the application to be notified
 * of incoming messages.
 *
 * <p>When an incoming message arrives, the <code>notifyIncomingMessage()</code>
 * method is called. The application MUST retrieve the
 * message using the <code>receive()</code> method of the
 * <code>MessageConnection</code>. <code>MessageListener</code> should not call
 * <code>receive()</code> directly. Instead, it can start a new thread which will
 * receive the message or call another
 * method of the application (which is outside of the
 * listener) that will call <code>receive()</code>. For an example of how to use
 * MessageListener, see <a href="#example">A Sample MessageListener
 * Implementation</a>.
 * </p>
 * <p>The listener mechanism allows applications to receive
 * incoming messages without needing to have a thread blocked
 * in the <code>receive()</code> method call.
 * </p>
 * <p>If multiple messages arrive very closely together in time,
 * the implementation has the option of calling this listener from multiple
 * threads in parallel. Applications MUST be prepared to handle
 * this and implement any necessary synchronization as part
 * of the application code, while obeying the requirements
 * set for the listener method.
 * </p>
 * <a name="example"></a>
 * <h2>A Sample MessageListener Implementation</h2>
 * <p>The following sample code illustrates how lightweight and 
 * resource-friendly
 * a <code>MessageListener</code> can be. In the sample, a separate thread is
 * spawned to handle message reading.
 * The MIDlet life cycle is respected by releasing connections and signalling
 * threads to terminate when the MIDlet is paused or destroyed.</p>
 * <pre>
 * // Sample message listener program.
 * import java.io.IOException;
 * import javax.microedition.midlet.*;
 * import javax.microedition.io.*;
 * import javax.wireless.messaging.*;
 * public class Example extends MIDlet implements MessageListener {
 *      MessageConnection messconn;
 *      boolean done;
 *      Reader reader;
 *      // Initial tests setup and execution.
 *      public void startApp() {
 * 	try {
 * 	    // Get our receiving port connection.
 * 	    messconn = (MessageConnection)
 * 		Connector.open("sms://:6222");
 * 	    // Register a listener for inbound messages.
 * 	    messconn.setMessageListener(this);
 * 	    // Start a message-reading thread.
 * 	    done = false;
 * 	    reader = new Reader();
 * 	    new Thread(reader).start();
 * 	} catch (IOException e) {
 * 	    // Handle startup errors
 * 	}
 *      }
 *      // Asynchronous callback for inbound message.
 *      public void notifyIncomingMessage(MessageConnection conn) {
 * 	if (conn == messconn) {
 * 	    reader.handleMessage();
 * 	}
 *      }
 *      // Required MIDlet method - release the connection and
 *      // signal the reader thread to terminate.
 *      public void pauseApp() {
 * 	done = true;
 * 	try {
 * 	    messconn.close();
 * 	} catch (IOException e) {
 * 	    // Handle errors
 * 	}
 *      }
 *      // Required MIDlet method - shutdown.
 *      // @param unconditional forced shutdown flag
 *      public void destroyApp(boolean unconditional) {
 * 	done = true;
 * 	try {
 * 	    messconn.setMessageListener(null);
 * 	    messconn.close();
 * 	} catch (IOException e) {
 * 	    // Handle shutdown errors.
 * 	}
 *      }
 *      // Isolate blocking I/O on a separate thread, so callback
 *      // can return immediately.
 *      class Reader implements Runnable {
 * 	private int pendingMessages = 0;
 * 	
 * 	// The run method performs the actual message reading.
 * 	public void run() {
 * 	    while (!done) {
 * 		synchronized(this) {
 * 		    if (pendingMessages == 0) {
 * 			try {
 * 			    wait();
 * 			} catch (Exception e) {
 * 			    // Handle interruption
 * 			}
 * 		    }
 * 		    pendingMessages--;
 * 		}
 * 
 * 		// The benefit of the MessageListener is here.
 * 		// This thread could via similar triggers be
 * 		// handling other kind of events as well in
 * 		// addition to just receiving the messages.
 * 	
 * 		try {
 * 		    Message mess = messconn.receive();
 * 		} catch (IOException ioe) {
 * 		    // Handle reading errors
 * 		}
 * 	    }
 * 	}
 * 
 * 	public synchronized void handleMessage() {
 * 	    pendingMessages++;
 * 	    notify();
 * 	}
 * 	
 *      }
 * }
 * </pre>
 *<p> </p>
 */

public interface MessageListener {

    /**
     * Called by the platform when an incoming
     * message arrives to a <code>MessageConnection</code>
     * where the application has registered this listener
     * object.
     *
     * <p>This method is called once for each incoming
     * message to the <code>MessageConnection</code>.
     * </p>
     * <p><strong>NOTE</strong>: The implementation of this method MUST
     * return quickly and MUST NOT perform any extensive
     * operations. The application SHOULD NOT receive and
     * handle the message during this method call. Instead, it
     * should act only as a trigger to start the activity
     * in the application's own thread.
     * </p>
     * @param conn the <code>MessageConnection</code> where the incoming
     *             message has arrived
     */
    public void notifyIncomingMessage(MessageConnection conn);

}