/*
*
*
* Copyright 1990-2007 Sun Microsystems, Inc. All Rights Reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License version
* 2 only, as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License version 2 for more details (a copy is
* included at /legal/license.txt).
*
* You should have received a copy of the GNU General Public License
* version 2 along with this work; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
* 02110-1301 USA
*
* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa
* Clara, CA 95054 or visit www.sun.com if you need additional
* information or have any questions.
*/
package com.sun.perseus.model;
import com.sun.perseus.j2d.RenderGraphics;
import com.sun.perseus.util.SVGConstants;
import com.sun.perseus.j2d.Transform;
import com.sun.perseus.j2d.Box;
/**
* The <code>Switch</code> class is a simple extension of the
* <code>Group</code> class which stops rendering its children
* after one as rendered (i.e., the child's canRender method
* returns true).
* This implements the behavior required by the SVG Tiny
* specification of the <code><switch></code> element.
*
* @version $Id: Switch.java,v 1.7 2006/06/29 10:47:35 ln156897 Exp $
*/
public class Switch extends Group {
/**
* Constructor.
*
* @param ownerDocument this element's owner <code>DocumentNode</code>
*/
public Switch(final DocumentNode ownerDocument) {
super(ownerDocument);
}
/**
* @return the SVGConstants.SVG_SWITCH_TAG value
*/
public String getLocalName() {
return SVGConstants.SVG_SWITCH_TAG;
}
/**
* Used by <code>DocumentNode</code> to create a new instance from
* a prototype <code>Switch</code>.
*
* @param doc the <code>DocumentNode</code> for which a new node is
* should be created.
* @return a new <code>Switch</code> for the requested document.
*/
public ElementNode newInstance(final DocumentNode doc) {
return new Switch(doc);
}
/**
* Returns the <code>ModelNode</code>, if any, hit by the
* point at coordinate x/y.
*
* @param pt the x/y coordinate. Should never be null and be
* of size two. If not, the behavior is unspecified.
* The coordinates are in viewport space.
* @return the <tt>ModelNode</tt> hit at the given point or null
* if none was hit.
*/
public ModelNode nodeHitAt(final float[] pt) {
// If a node does not render, it is never hit
if (canRenderState != 0) {
return null;
}
// Check for a hit on children
ModelNode c = lastChild;
while (c != null) {
if ((c.canRenderState & CAN_RENDER_CONDITIONS_MET_BITS)
== 0) {
return c.nodeHitAt(pt);
}
c = c.prevSibling;
}
return null;
}
/**
* Returns the <code>ModelNode</code>, if any, hit by the
* point at coordinate x/y in the proxy tree starting at
* proxy.
*
* @param pt the x/y coordinate. Should never be null and be
* of size two. If not, the behavior is unspecified.
* The coordinates are in viewport space.
* @param proxy the root of the proxy tree to test.
* @return the <tt>ModelNode</tt> hit at the given point or null
* if none was hit.
*/
ModelNode proxyNodeHitAt(final float[] pt,
final ElementNodeProxy proxy) {
// If a node does not render, it is never hit
if (canRenderState != 0) {
return null;
}
// Check for a hit on the proxy's expanded children
ElementNodeProxy c = (ElementNodeProxy) proxy.getLastExpandedChild();
while (c != null) {
if ((c.proxied.canRenderState & CAN_RENDER_CONDITIONS_MET_BITS)
== 0) {
return c.nodeHitAt(pt);
}
c = (ElementNodeProxy) c.prevSibling;
}
return null;
}
/**
* @param rg this method paints this node into the input
* <tt>RenderGraphics</tt>
*/
public void paint(final RenderGraphics rg) {
if (canRenderState != 0) {
return;
}
if (firstChild == null) {
return;
}
//
// Only go up to the first child which
// renders
//
ElementNode c = firstChild;
while (c != null) {
// Paint child
c.paint(rg);
// Exit the loop if the child rendered
if ((c.canRenderState & CAN_RENDER_CONDITIONS_MET_BITS)
== 0) {
break;
}
c = (ElementNode) c.nextSibling;
}
}
/**
* @param bbox the bounding box to which this node's bounding box should be
* appended. That bounding box is in the target coordinate space. It
* may be null, in which case this node should create a new one.
* @param t the transform to apply from the node's coordinate space to
* the target coordinate space. May be null for the identity
* transform.
* @return the node's bounding box in the target coordinate space.
*/
public Box addBBox(Box bbox, final Transform t) {
ModelNode c = getFirstChildNode();
while (c != null) {
if ((c.canRenderState & CAN_RENDER_CONDITIONS_MET_BITS)
== 0) {
bbox = c.addBBox(bbox, c.appendTransform(t, null));
break;
}
c = c.nextSibling;
}
return bbox;
}
}
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