/*
* @(#)WindowsMenuUI.java 1.24 03/12/19
*
* Copyright 2004 Sun Microsystems, Inc. All rights reserved.
* SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
*/
package com.sun.java.swing.plaf.windows;
import java.awt.*;
import java.awt.event.MouseEvent;
import javax.swing.plaf.ComponentUI;
import javax.swing.plaf.basic.BasicMenuUI;
import javax.swing.event.MouseInputListener;
import javax.swing.*;
/**
* Windows rendition of the component.
* <p>
* <strong>Warning:</strong>
* Serialized objects of this class will not be compatible with
* future Swing releases. The current serialization support is appropriate
* for short term storage or RMI between applications running the same
* version of Swing. A future release of Swing will provide support for
* long term persistence.
*/
public class WindowsMenuUI extends BasicMenuUI {
public static ComponentUI createUI(JComponent x) {
return new WindowsMenuUI();
}
protected void installDefaults() {
super.installDefaults();
if (!WindowsLookAndFeel.isClassicWindows()) {
menuItem.setRolloverEnabled(true);
}
}
/**
* Draws the background of the menu.
* @since 1.4
*/
protected void paintBackground(Graphics g, JMenuItem menuItem, Color bgColor) {
JMenu menu = (JMenu)menuItem;
ButtonModel model = menu.getModel();
// Use superclass method for the old Windows LAF,
// for submenus, and for XP toplevel if selected or pressed
if (WindowsLookAndFeel.isClassicWindows() ||
!menu.isTopLevelMenu() ||
(XPStyle.getXP() != null && (model.isArmed() || model.isSelected()))) {
super.paintBackground(g, menu, bgColor);
return;
}
Color oldColor = g.getColor();
int menuWidth = menu.getWidth();
int menuHeight = menu.getHeight();
UIDefaults table = UIManager.getLookAndFeelDefaults();
Color highlight = table.getColor("controlLtHighlight");
Color shadow = table.getColor("controlShadow");
g.setColor(menu.getBackground());
g.fillRect(0,0, menuWidth, menuHeight);
if (menu.isOpaque()) {
if (model.isArmed() || model.isSelected()) {
// Draw a lowered bevel border
g.setColor(shadow);
g.drawLine(0,0, menuWidth - 1,0);
g.drawLine(0,0, 0,menuHeight - 2);
g.setColor(highlight);
g.drawLine(menuWidth - 1,0, menuWidth - 1,menuHeight - 2);
g.drawLine(0,menuHeight - 2, menuWidth - 1,menuHeight - 2);
} else if (model.isRollover() && model.isEnabled()) {
// Only paint rollover if no other menu on menubar is selected
boolean otherMenuSelected = false;
MenuElement[] menus = ((JMenuBar)menu.getParent()).getSubElements();
for (int i = 0; i < menus.length; i++) {
if (((JMenuItem)menus[i]).isSelected()) {
otherMenuSelected = true;
break;
}
}
if (!otherMenuSelected) {
if (XPStyle.getXP() != null) {
g.setColor(selectionBackground); // Uses protected field.
g.fillRect(0, 0, menuWidth, menuHeight);
} else {
// Draw a raised bevel border
g.setColor(highlight);
g.drawLine(0,0, menuWidth - 1,0);
g.drawLine(0,0, 0,menuHeight - 2);
g.setColor(shadow);
g.drawLine(menuWidth - 1,0, menuWidth - 1,menuHeight - 2);
g.drawLine(0,menuHeight - 2, menuWidth - 1,menuHeight - 2);
}
}
}
}
g.setColor(oldColor);
}
/**
* Method which renders the text of the current menu item.
* <p>
* @param g Graphics context
* @param menuItem Current menu item to render
* @param textRect Bounding rectangle to render the text.
* @param text String to render
* @since 1.4
*/
protected void paintText(Graphics g, JMenuItem menuItem,
Rectangle textRect, String text) {
JMenu menu = (JMenu)menuItem;
ButtonModel model = menuItem.getModel();
Color oldColor = g.getColor();
// Only paint rollover if no other menu on menubar is selected
boolean paintRollover = model.isRollover();
if (paintRollover && menu.isTopLevelMenu()) {
MenuElement[] menus = ((JMenuBar)menu.getParent()).getSubElements();
for (int i = 0; i < menus.length; i++) {
if (((JMenuItem)menus[i]).isSelected()) {
paintRollover = false;
break;
}
}
}
if ((model.isSelected() && (WindowsLookAndFeel.isClassicWindows() ||
!menu.isTopLevelMenu())) ||
(XPStyle.getXP() != null && (paintRollover ||
model.isArmed() ||
model.isSelected()))) {
g.setColor(selectionForeground); // Uses protected field.
}
WindowsGraphicsUtils.paintText(g, menuItem, textRect, text, 0);
g.setColor(oldColor);
}
protected MouseInputListener createMouseInputListener(JComponent c) {
return new WindowsMouseInputHandler();
}
/**
* This class implements a mouse handler that sets the rollover flag to
* true when the mouse enters the menu and false when it exits.
* @since 1.4
*/
protected class WindowsMouseInputHandler extends BasicMenuUI.MouseInputHandler {
public void mouseEntered(MouseEvent evt) {
super.mouseEntered(evt);
JMenu menu = (JMenu)evt.getSource();
ButtonModel model = menu.getModel();
if (menu.isRolloverEnabled()) {
model.setRollover(true);
menuItem.repaint();
}
}
public void mouseExited(MouseEvent evt) {
super.mouseExited(evt);
JMenu menu = (JMenu)evt.getSource();
ButtonModel model = menu.getModel();
if (menu.isRolloverEnabled()) {
model.setRollover(false);
menuItem.repaint();
}
}
}
}
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