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/**
* <BR> <I>$Source: /cvs/glassfish/appserv-core/src/java/com/sun/ejb/containers/util/pool/BoundedPool.java,v $</I>
* @author $Author: tcfujii $
* @version $Revision: 1.5 $ $Date: 2007/05/05 05:33:00 $
*/
package com.sun.ejb.containers.util.pool;
import java.util.Collection;
import java.util.ArrayList;
import java.util.logging.*;
import com.sun.logging.*;
/**
* <p>Abstract pool provides the basic implementation of an object pool.
* The implementation uses a linked list to maintain a list of (available)
* objects. If the pool is empty it simply creates one using the
* ObjectFactory instance. Subclasses can change this behaviour by overriding
* getObject(...) and returnObject(....) methods. This class provides basic
* support for synchronization, event notification, pool shutdown and pool
* object recycling. It also does some very basic bookkeeping like the
* number of objects created, number of threads waiting for object.
* <p> Subclasses can make use of these book-keeping data to provide complex
* pooling mechanism like LRU / MRU / Random. Also, note that AbstractPool
* does not have a notion of pool limit. It is upto to the derived classes
* to implement these features.
*
*/
public class BoundedPool
extends AbstractPool
{
protected int previousSize = 0;
public BoundedPool(ObjectFactory factory, int steadyPoolSize,
int resizeQuantity, int maxPoolsize, long maxWaitTimeInMillis,
int idleTimeoutInSeconds, ClassLoader loader)
{
super(factory, steadyPoolSize, resizeQuantity, maxPoolsize,
maxWaitTimeInMillis, idleTimeoutInSeconds, loader);
super.poolName="BoundedPool";
}
protected void removeIdleObjects() {
int curSize = 0;
int count = 0;
synchronized (list) {
curSize = list.size();
}
if(curSize <= steadyPoolSize)
return; // no need to trim the pool beyond steadyPoolSize
count = (curSize > (steadyPoolSize + resizeQuantity) ) ?
resizeQuantity: (curSize - steadyPoolSize);
previousSize = curSize;
if (count > 0) {
_logger.log(Level.FINE,
"BoundedPool removing " + count + " objects");
super.remove(count);
}
}
}
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