/*
*
* Copyright 1990-2007 Sun Microsystems, Inc. All Rights Reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License version
* 2 only, as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License version 2 for more details (a copy is
* included at /legal/license.txt).
*
* You should have received a copy of the GNU General Public License
* version 2 along with this work; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
* 02110-1301 USA
*
* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa
* Clara, CA 95054 or visit www.sun.com if you need additional
* information or have any questions.
*/
package com.sun.pisces;
public abstract class RendererBase extends LineSink {
// Enumerated constants
public static final int DEFAULT_SUBPIXEL_LG_POSITIONS_X = 3;
public static final int DEFAULT_SUBPIXEL_LG_POSITIONS_Y = 3;
public static final int WIND_EVEN_ODD = 0;
public static final int WIND_NON_ZERO = 1;
public static final int COMPOSITE_CLEAR = 0;
public static final int COMPOSITE_SRC = 1;
public static final int COMPOSITE_SRC_OVER = 2;
/**
* Constant indicating 8/8/8 RGB pixel data stored in an
* <code>int</code> array.
*/
public static final int TYPE_INT_RGB = 1;
/**
* Constant indicating 8/8/8/8 ARGB pixel data stored in an
* <code>int</code> array.
*/
public static final int TYPE_INT_ARGB = 2;
/**
* Constant indicating 8/8/8/8 ARGB alpha-premultiplied pixel data stored
* in a <code>int</code> array.
*/
public static final int TYPE_INT_ARGB_PRE = 3;
/**
* Constant indicating 5/6/5 RGB pixel data stored in an
* <code>short</code> array.
*/
public static final int TYPE_USHORT_565_RGB = 8;
/**
* Constant indicating 8 bit grayscale pixel data stored in a
* <code>byte</code> array.
*/
public static final int TYPE_BYTE_GRAY = 10;
protected int imageType;
public RendererBase(int imageType) {
this.imageType = imageType;
}
public int getImageType() {
return imageType;
}
public abstract void setAntialiasing(int subpixelLgPositionsX,
int subpixelLgPositionsY);
public abstract int getSubpixelLgPositionsX();
public abstract int getSubpixelLgPositionsY();
public abstract void setColor(int red, int green, int blue, int alpha);
public abstract void setPaint(Paint paint);
public abstract void beginRendering(int boundsX, int boundsY,
int boundsWidth, int boundsHeight,
int windingRule);
public abstract void moveTo(int x0, int y0);
public void lineJoin() {
// Do nothing
}
public abstract void lineTo(int x1, int y1);
public abstract void close();
public void end() {
// Do nothing
}
public abstract void endRendering();
public abstract void getBoundingBox(int[] bbox);
// public abstract void setCache(PiscesCache cache);
// public abstract void renderFromCache(PiscesCache cache);
// public abstract void drawImage(int imageType, Object data,
// int width, int height,
// int offset, int stride,
// int x, int y);
public void getImageData(Object data, int offset, int scanlineStride) {
// do nothing
}
public abstract void clearRect(int x, int y, int w, int h);
}
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