/*
*
* Copyright 1990-2007 Sun Microsystems, Inc. All Rights Reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License version
* 2 only, as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License version 2 for more details (a copy is
* included at /legal/license.txt).
*
* You should have received a copy of the GNU General Public License
* version 2 along with this work; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
* 02110-1301 USA
*
* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa
* Clara, CA 95054 or visit www.sun.com if you need additional
* information or have any questions.
*/
package com.sun.pisces;
public class LinearGradient extends Gradient {
int x0, y0, x1, y1;
long mx, my, b;
// Construct a transform (mx, my, b) such that for each point (x,
// y) the value mx*x + my*y + b will be the (unpadded) gradient
// value. The gradient value is defined by taking the projection
// of (x, y) transformed by 'originalTransform' onto the vector
// from (x0, y0) to (x1, y1); the gradient value is the length of
// the projected vector divided by the length of the vector onto
// which it is projected.
private void computeTransform() {
float fx0 = x0/65536.0f;
float fx1 = x1/65536.0f;
float fy0 = y0/65536.0f;
float fy1 = y1/65536.0f;
float fdx = fx1 - fx0;
float fdy = fy1 - fy0;
float flensq = fdx*fdx + fdy*fdy;
float a00 = inverse.m00/65536.0f;
float a01 = inverse.m01/65536.0f;
float a02 = inverse.m02/65536.0f;
float a10 = inverse.m10/65536.0f;
float a11 = inverse.m11/65536.0f;
float a12 = inverse.m12/65536.0f;
this.mx = (int)(65536.0f*(a00*fdx + a10*fdy)/flensq);
this.my = (int)(65536.0f*(a01*fdx + a11*fdy)/flensq);
float t = fdx*fx0 + fdy*fy0;
this.b = (int)(65536.0f*(a02*fdx + a12*fdy - t)/flensq);
}
public LinearGradient(int x0, int y0, int x1, int y1,
Transform6 gradientTransform,
GradientColorMap colorMap) {
super(gradientTransform, colorMap);
this.x0 = x0;
this.y0 = y0;
this.x1 = x1;
this.y1 = y1;
computeTransform();
}
public void setTransform(Transform6 transform) {
super.setTransform(transform);
computeTransform();
}
public void paint(int x, int y, int width, int height,
int[] minTouched, int[] maxTouched,
int[] dst,
int dstOffset, int dstScanlineStride) {
int sx = x;
for (int j = 0; j < height; j++, y++) {
int minX = minTouched[j];
int maxX = maxTouched[j];
int w = (maxX >= minX) ? (maxX - minX + 1) : 0;
if (w + minX > width) {
w = width - minX;
}
int didx = dstOffset + minX;
x = sx + minX;
long frac = x*mx + y*my + b;
for (int i = 0; i < w; i++, didx++, x++) {
dst[didx] = colorMap.getColor((int)frac);
frac += mx;
}
dstOffset += dstScanlineStride;
}
}
}
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