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EGL10Impl.javaAPI DocphoneME MR2 API (J2ME)34953Wed May 02 18:00:48 BST 2007javax.microedition.khronos.egl

EGL10Impl.java

/*
 * Copyright  1990-2007 Sun Microsystems, Inc. All Rights Reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER
 * 
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License version
 * 2 only, as published by the Free Software Foundation.
 * 
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License version 2 for more details (a copy is
 * included at /legal/license.txt).
 * 
 * You should have received a copy of the GNU General Public License
 * version 2 along with this work; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
 * 02110-1301 USA
 * 
 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa
 * Clara, CA 95054 or visit www.sun.com if you need additional
 * information or have any questions.
 */

package javax.microedition.khronos.egl;

import javax.microedition.khronos.opengles.*;
import com.sun.jsr239.*;
import com.sun.midp.lcdui.GameMap;

import javax.microedition.lcdui.Graphics;

import java.lang.ref.WeakReference;
import java.util.Enumeration;

class EGL10Impl implements EGL10 {

    static EGL10Impl theInstance;

    static {
        if (GLConfiguration.supportsEGL11) {
            theInstance = new EGL11Impl();
        } else {
            theInstance = new EGL10Impl();
        }
    }

    static final boolean DEBUG = false;

    // eglCreateWindowSurface strategies
    static final int STRATEGY_USE_WINDOW = 0;
    static final int STRATEGY_USE_PIXMAP = 1;
    static final int STRATEGY_USE_PBUFFER = 2;

    native int _eglGetError();
    native int _eglGetDisplay(int displayID);
    native int _eglInitialize(int display, int[] major_minor);
    native int _eglTerminate(int display);
    native String _eglQueryString(int display, int name);
    native int _eglGetConfigs(int display,
                              int[] configs,
                              int config_size,
                              int[] num_config);
    native int _eglChooseConfig(int display,
                                int[] attrib_list,
                                int[] configs,
                                int config_size,
                                int[] num_config);
    native int _eglGetConfigAttrib(int display,
                                   int config,
                                   int attribute,
                                   int[] value);
    native int _getWindowStrategy(Graphics winGraphics);
    native int _getWindowNativeID(Graphics winGraphics);
    native int _getWindowPixmap(int displayId, int configId,
                                Graphics winGraphics,
                                int width, int height);
    native int _getImagePixmap(int displayId, int configId,
                               Graphics imageGraphics,
                               int width, int height);
    native void _destroyPixmap(int pixmapPtr);
    native void _getWindowContents(Graphics winGraphics,
                                   int deltaHeight,
                                   int pixmapPointer);
    native void _putWindowContents(Graphics target,
                                   int deltaHeight,
                                   int pixmapPointer);
    native int _eglCreateWindowSurface(int display,
                                       int config,
                                       int win,
                                       int[] attrib_list);
    native int _eglCreatePixmapSurface(int display,
                                       int config,
                                       int pixmap,
                                       int[] attrib_list);
    native int _eglCreatePbufferSurface(int display,
                                        int config,
                                        int[] attrib_list);
    native int _eglDestroySurface(int display, int surface);
    native int _eglQuerySurface(int display,
                                int surface,
                                int attribute,
                                int[] value);
    native int _eglCreateContext(int display,
                                 int config,
                                 int share_context,
                                 int[] attrib_list);
    native int _eglDestroyContext(int display, int context);
    native int _eglMakeCurrent(int display,
                               int draw,
                               int read,
                               int context);
    native int _getCurrentContext();
    native int _getCurrentSurface(int readdraw);
    native int _getCurrentDisplay();
    native int _eglQueryContext(int display,
                                int context,
                                int attribute,
                                int[] value);
    native int _eglWaitGL();
    native int _eglWaitNative(int engine);
    native int _eglSwapBuffers(int display, int surface);
    native int _eglCopyBuffers(int display,
                               int surface,
                               Graphics target,
                               int width, int height,
                               int deltaHeight);
    native int _eglSurfaceAttrib(int display,
                                 int surface,
                                 int attribute,
                                 int value);
    native int _eglBindTexImage(int display,
                                int surface,
                                int buffer);
    native int _eglReleaseTexImage(int display,
                                   int surface,
                                   int buffer);
    native int _eglSwapInterval(int display, int interval);

    private native int _getFullDisplayWidth();
    private native int _getFullDisplayHeight();

    private native int _garbageCollect(boolean fullGC);

    public static EGL10Impl getInstance() {
        return theInstance;
    }

    void throwIAE(String message) {
        throw new IllegalArgumentException(message);
    }

    /**
     * Utility method to determine if an attribute list consisting of
     * (<token>, <value>) pairs is properly terminated by an EGL_NONE
     * token.
     */
    boolean isTerminated(int[] attrib_list) {
	if (attrib_list == null) {
	    return true; // Empty list is considered terminated
	}

	int idx = 0;
	while (idx < attrib_list.length) {
	    if (attrib_list[idx] == EGL_NONE) {
		return true;
	    }
	    idx += 2;
	}
	return false;
    }

    public synchronized EGLDisplay eglGetDisplay(Object displayID) {
	int _displayId = -1;
	if (displayID == EGL11.EGL_DEFAULT_DISPLAY) {
	    _displayId = 0;
	} else {
	    throwIAE(Errors.EGL_DISPLAY_NOT_EGL_DEFAULT_DISPLAY);
	}
	
	int display = _eglGetDisplay(_displayId);
	return EGLDisplayImpl.getInstance(display);
    }
    
    public synchronized boolean eglInitialize(EGLDisplay display,
                                              int[] major_minor) {
	if (display == null) {
	    throwIAE(Errors.EGL_DISPLAY_NULL);
	}	    
	if (major_minor != null && major_minor.length < 2) {
	    throwIAE(Errors.EGL_MAJOR_MINOR_SHORT);
	}
        boolean retval = EGL_TRUE ==
	    _eglInitialize(((EGLDisplayImpl)display).nativeId(), major_minor);

        // Workaround - the underlying engine is really 1.1 but we
        // will only report 1.0 if the system.config file has 
        // "jsr239.supportsEGL11=false"
        if ((!GLConfiguration.supportsEGL11) && (major_minor != null)) {
            major_minor[0] = 1;
            major_minor[1] = 0;
        }

        return retval;
    }
    
    public synchronized boolean eglTerminate(EGLDisplay display) {
	if (display == null) {
	    throwIAE(Errors.EGL_DISPLAY_NULL);
	}	    
	boolean success = EGL_TRUE ==
	    _eglTerminate(((EGLDisplayImpl)display).nativeId());

	return success;
    }
    
    public synchronized String eglQueryString(EGLDisplay display, int name) {
	if (display == null) {
	    throwIAE(Errors.EGL_DISPLAY_NULL);
	}
	String s = _eglQueryString(((EGLDisplayImpl)display).nativeId(), name);
        return s;
    }
    
    public synchronized boolean eglGetConfigs(EGLDisplay display,
                                              EGLConfig[] configs,
                                              int config_size,
                                              int[] num_config) {
	if (display == null) {
	    throwIAE(Errors.EGL_DISPLAY_NULL);
	}
	if ((configs != null) && (configs.length < config_size)) {
	    throwIAE(Errors.EGL_CONFIG_SHORT);
	}
	if (num_config != null &&
	    num_config.length < 1) {
	    throwIAE(Errors.EGL_NUM_CONFIG_SHORT);
	}

        if (config_size < 0) {
            config_size = 0;
        }
	
	int[] iconfigs = (configs == null) ? null : new int[config_size];
	boolean success = EGL_TRUE ==
	    _eglGetConfigs(((EGLDisplayImpl)display).nativeId(),
			   iconfigs, config_size,
			   num_config);
	if (success && (configs != null)) {
	    for (int i = 0; i < num_config[0]; i++) {
		configs[i] = EGLConfigImpl.getInstance(iconfigs[i]);
	    }
	}

	return success;
    }
    
    // Make a copy of an int array
    int[] clone(int[] a) {
	int len = a.length;
	int[] clone = new int[len];
	System.arraycopy(a, 0, clone, 0, len);
	return clone;
    }
    
    public synchronized boolean eglChooseConfig(EGLDisplay display,
                                                int[] attrib_list,
                                                EGLConfig[] configs,
                                                int config_size,
                                                int[] num_config) {
	if (display == null) {
	    throwIAE(Errors.EGL_DISPLAY_NULL);
	}
	if ((configs != null) && (configs.length < config_size)) {
	    throwIAE(Errors.EGL_CONFIG_SHORT);
	}
	
	// Clone the attribute list and check the clone for termination.
	// This prevents another thread from altering the list between
	// the time of the check and the time it is passed to the GL.
	if (attrib_list != null) {
	    attrib_list = clone(attrib_list);
	}
	if (!isTerminated(attrib_list)) {
	    throwIAE(Errors.EGL_ATTRIBS_NOT_TERMINATED);
	}
	if (num_config != null &&
	    num_config.length < 1) {
	    throwIAE(Errors.EGL_NUM_CONFIG_SHORT);
	}

	int[] iconfigs = (configs == null) ? null : new int[config_size];
	boolean success = EGL_TRUE ==
	    _eglChooseConfig(((EGLDisplayImpl)display).nativeId(),
			     attrib_list,
			     iconfigs,
			     config_size,
			     num_config);
	if (success && configs != null) {
	    for (int i = 0; i < config_size; i++) {
		configs[i] = EGLConfigImpl.getInstance(iconfigs[i]);
	    }
	}

	return success;
    }
    
    public synchronized boolean eglGetConfigAttrib(EGLDisplay display,
                                                   EGLConfig config,
                                                   int attribute,
                                                   int[] value) {
	if (display == null) {
	    throwIAE(Errors.EGL_DISPLAY_NULL);
	}
	if (config == null) {
	    throwIAE(Errors.EGL_CONFIG_NULL);
	}
	if (value == null || value.length < 1) {
	    throwIAE(Errors.EGL_VALUE_SHORT);
	}

        int displayID = ((EGLDisplayImpl)display).nativeId();
        int configID = ((EGLConfigImpl)config).nativeId();

	boolean retval = EGL_TRUE ==
	    _eglGetConfigAttrib(displayID, configID, attribute, value);

        // Workaround for Gerbera bug, see CR 6349801
        if (retval && (attribute == EGL10.EGL_BUFFER_SIZE)) {
            int[] v = new int[1];
	    _eglGetConfigAttrib(displayID, configID, EGL_RED_SIZE, v);
            value[0] = v[0];
	    _eglGetConfigAttrib(displayID, configID, EGL_GREEN_SIZE, v);
            value[0] += v[0];
	    _eglGetConfigAttrib(displayID, configID, EGL_BLUE_SIZE, v);
            value[0] += v[0];
	    _eglGetConfigAttrib(displayID, configID, EGL_ALPHA_SIZE, v);
            value[0] += v[0];
        }

        // Workaround for Gerbera bug, see CR 6401394
        // Gerbera returns 0 whereas the value should be EGL_NONE,
        // EGL_SLOW_CONFIG, or EGL_NON_CONFORMANT.
        if (retval && (attribute == EGL10.EGL_CONFIG_CAVEAT)) {
            value[0] = EGL10.EGL_NONE;
        }

        return retval;
    }

    private int createWindowPixmap(int displayId, int configId,
                                   Graphics winGraphics,
                                   int width, int height) {
        int pixmapPointer;

        // Duplicate mutable image contents
        try {
            pixmapPointer  = _getWindowPixmap(displayId, configId,
                             winGraphics, width, height);

        } catch(OutOfMemoryError e) {
            _garbageCollect(false);

            try {
                pixmapPointer  = _getWindowPixmap(displayId, configId,
                                 winGraphics, width, height);
            } catch(OutOfMemoryError e2) {
                _garbageCollect(true);

                pixmapPointer  = _getWindowPixmap(displayId, configId,
                                 winGraphics, width, height);
            }
        }
        return pixmapPointer;
    }

    public synchronized EGLSurface eglCreateWindowSurface(EGLDisplay display,
                                                          EGLConfig config,
                                                          Object win,
                                                          int[] attrib_list) {
	if (display == null) {
	    throwIAE(Errors.EGL_DISPLAY_NULL);
	}
	if (config == null) {
	    throwIAE(Errors.EGL_CONFIG_NULL);
	}
	// Clone the attribute list and check the clone for termination.
	// This prevents another thread from altering the list between
	// the time of the check and the time it is passed to the GL.
	if (attrib_list != null) {
	    attrib_list = clone(attrib_list);
	}
	if (!isTerminated(attrib_list)) {
	    throwIAE(Errors.EGL_ATTRIBS_NOT_TERMINATED);
	}

	if (!(win instanceof Graphics)) {
	    throwIAE(Errors.EGL_BAD_WINDOW_SURFACE);
	}

        Graphics winGraphics = (Graphics)win;

        int width = _getFullDisplayWidth();
        int height = _getFullDisplayHeight();

        int displayId = ((EGLDisplayImpl)display).nativeId();
        int configId = ((EGLConfigImpl)config).nativeId();

	EGLSurfaceImpl surface;
	int strategy = _getWindowStrategy(winGraphics);
	if (strategy == STRATEGY_USE_WINDOW) {
	    int winId = _getWindowNativeID(winGraphics);
	    int surf =
		_eglCreateWindowSurface(displayId, configId,
					winId,
					attrib_list);
	    surface = EGLSurfaceImpl.getInstance(surf, width, height);
	} else if (strategy == STRATEGY_USE_PIXMAP) {
        int pixmapPointer = createWindowPixmap(displayId, configId,
                                               winGraphics,
                                               width, height);
        int surf =
		_eglCreatePixmapSurface(displayId, configId,
					pixmapPointer,
					attrib_list);
	    surface = EGLSurfaceImpl.getInstance(surf, width, height);
	    surface.setPixmapPointer(pixmapPointer);
    } else if (strategy == STRATEGY_USE_PBUFFER) {
        int attrib_size = (attrib_list != null) ? attrib_list.length : 0;
        int[] new_attrib_list = new int[attrib_size + 5];

	    int sidx = 0;
	    int didx = 0;
	    while (sidx < attrib_size - 1) {
		if (attrib_list[sidx] == EGL_WIDTH ||
		    attrib_list[sidx] == EGL_HEIGHT) {
		    sidx += 2;
		    continue;
		} else if (attrib_list[sidx] == EGL_NONE) {
		    break;
		}

		new_attrib_list[didx++] = attrib_list[sidx++];
		new_attrib_list[didx++] = attrib_list[sidx++];
	    }
	    new_attrib_list[didx++] = EGL_WIDTH;
	    new_attrib_list[didx++] = width;
	    new_attrib_list[didx++] = EGL_HEIGHT;
	    new_attrib_list[didx++] = height;
	    new_attrib_list[didx]   = EGL_NONE;

	    int surf =
		_eglCreatePbufferSurface(displayId, configId,
					 new_attrib_list);
	    surface = EGLSurfaceImpl.getInstance(surf, width, height);
	} else {
	    // This should never happen
	    throw new RuntimeException(Errors.EGL_CANT_HAPPEN);
	}

	surface.setTarget(winGraphics);
	return surface;
    }


    private int createImagePixmap(int displayId, int configId,
                                  Graphics imageGraphics,
                                  int width, int height) {
        int pixmapPointer;

        // Duplicate mutable image contents
        try {
            pixmapPointer  = _getImagePixmap(displayId, configId,
                             imageGraphics, width, height);

        } catch(OutOfMemoryError e) {
            _garbageCollect(false);

            try {
                pixmapPointer  = _getImagePixmap(displayId, configId,
                                 imageGraphics, width, height);
            } catch(OutOfMemoryError e2) {
                _garbageCollect(true);

                pixmapPointer  = _getImagePixmap(displayId, configId,
                                 imageGraphics, width, height);
            }
        }
        return pixmapPointer;
    }

    public synchronized EGLSurface eglCreatePixmapSurface(EGLDisplay display,
                                                          EGLConfig config,
                                                          Object pixmap,
                                                          int[] attrib_list) {
	if (display == null) {
	    throwIAE(Errors.EGL_DISPLAY_NULL);
	}
	if (config == null) {
	    throwIAE(Errors.EGL_CONFIG_NULL);
	}
	if (pixmap == null) {
	    throwIAE(Errors.EGL_PIXMAP_NULL);
	}
        if (!(pixmap instanceof Graphics)) {
	    throwIAE(Errors.EGL_BAD_PIXMAP);
	}

        Graphics imageGraphics = (Graphics)pixmap;
        int width = GameMap.getGraphicsAccess().getGraphicsWidth(imageGraphics);
        int height = GameMap.getGraphicsAccess().getGraphicsHeight(imageGraphics);

        int displayId = ((EGLDisplayImpl)display).nativeId();
        int configId = ((EGLConfigImpl)config).nativeId();

	// Clone the attribute list and check the clone for termination.
	// This prevents another thread from altering the list between
	// the time of the check and the time it is passed to the GL.
	if (attrib_list != null) {
	    attrib_list = clone(attrib_list);
	}
	if (!isTerminated(attrib_list)) {
	    throwIAE(Errors.EGL_ATTRIBS_NOT_TERMINATED);
	}

	int pixmapPointer = createImagePixmap(displayId, configId,
                                          imageGraphics, width, height);

    int surf =
	    _eglCreatePixmapSurface(displayId, configId,
				    pixmapPointer,
				    attrib_list);
	EGLSurfaceImpl surface =
            EGLSurfaceImpl.getInstance(surf, width, height);
	surface.setPixmapPointer(pixmapPointer);
	surface.setTarget(imageGraphics);

	return surface;
    }
    
    public synchronized EGLSurface eglCreatePbufferSurface(EGLDisplay display,
                                                           EGLConfig config,
                                                           int[] attrib_list) {
	if (display == null) {
	    throwIAE(Errors.EGL_DISPLAY_NULL);
	}
	if (config == null) {
	    throwIAE(Errors.EGL_CONFIG_NULL);
	}
	// Clone the attribute list and check the clone for termination.
	// This prevents another thread from altering the list between
	// the time of the check and the time it is passed to the GL.
	if (attrib_list != null) {
	    attrib_list = clone(attrib_list);
	}
	if (!isTerminated(attrib_list)) {
	    throwIAE(Errors.EGL_ATTRIBS_NOT_TERMINATED);
	}

	int surf =
	    _eglCreatePbufferSurface(((EGLDisplayImpl)display).nativeId(),
				     ((EGLConfigImpl)config).nativeId(),
				     attrib_list);

	if (surf != 0) {
            int[] val = new int[1];
            int width, height;

            _eglQuerySurface(((EGLDisplayImpl)display).nativeId(),
                             surf,
                             EGL10.EGL_WIDTH,
                             val);
            width = val[0];

            _eglQuerySurface(((EGLDisplayImpl)display).nativeId(),
                             surf,
                             EGL10.EGL_HEIGHT,
                             val);
            height = val[0];

	    EGLSurfaceImpl surface =
                EGLSurfaceImpl.getInstance(surf, width, height);

	    return surface;
	} else {
	    return EGL_NO_SURFACE;
	}
    }

    public synchronized boolean eglDestroySurface(EGLDisplay display,
                                                  EGLSurface surface) {
        if (display == null) {
            throwIAE(Errors.EGL_DISPLAY_NULL);
        }
        if (surface == null) {
            throwIAE(Errors.EGL_SURFACE_NULL);
        }

        EGLDisplayImpl disp = (EGLDisplayImpl) display;
        EGLSurfaceImpl surf = (EGLSurfaceImpl) surface;

        boolean success = EGL_TRUE ==
                _eglDestroySurface(disp.nativeId(), surf.nativeId());

        if (success) {
            int pixmapPtr = surf.getPixmapPointer();
            if (pixmapPtr != 0) {
                _destroyPixmap(pixmapPtr);
                surf.setPixmapPointer(0);
            }

            surf.dispose();
        }

        return success;
    }

    public synchronized boolean eglQuerySurface(EGLDisplay display,
                                                EGLSurface surface,
                                                int attribute,
                                                int[] value) {
	if (display == null) {
	    throwIAE(Errors.EGL_DISPLAY_NULL);
	}
	if (surface == null) {
	    throwIAE(Errors.EGL_SURFACE_NULL);
	}
	if (value == null || value.length < 1) {
	    throwIAE(Errors.EGL_VALUE_SHORT);
	}
	return EGL_TRUE ==
	    _eglQuerySurface(((EGLDisplayImpl)display).nativeId(),
			     ((EGLSurfaceImpl)surface).nativeId(),
			     attribute, value);
    }
    
    public synchronized int eglGetError() {
        GL10Impl.grabContext();
	int retval = _eglGetError();
        return retval;
    }
    
    public synchronized EGLContext eglCreateContext(EGLDisplay display,
                                                    EGLConfig config,
                                                    EGLContext share_context,
                                                    int[] attrib_list) {
	if (display == null) {
	    throwIAE(Errors.EGL_DISPLAY_NULL);
	}
	if (config == null) {
	    throwIAE(Errors.EGL_CONFIG_NULL);
	}
	if (share_context == null) {
	    throwIAE(Errors.EGL_SHARE_CONTEXT_NULL);
	}
	// Clone the attribute list and check the clone for termination.
	// This prevents another thread from altering the list between
	// the time of the check and the time it is passed to the GL.
	if (attrib_list != null) {
	    attrib_list = clone(attrib_list);
	}
	if (!isTerminated(attrib_list)) {
	    throwIAE(Errors.EGL_ATTRIBS_NOT_TERMINATED);
	}

	int contextID =
	    _eglCreateContext(((EGLDisplayImpl)display).nativeId(),
			      ((EGLConfigImpl)config).nativeId(),
			      ((EGLContextImpl)share_context).nativeId(),
			      attrib_list);

    if (contextID != 0) { // EGL_NO_CONTEXT
	    EGLContextImpl context = EGLContextImpl.getInstance(contextID);

	    return context;
	} else {
	    return EGL_NO_CONTEXT;
	}
    }
    
    // If the context is current on some thread, flag it for
    // destruction whenever another context (or EGL_NO_CONTEXT)
    // replaces it.  If it is not current on any thread, just delete
    // it outright.
    public synchronized boolean eglDestroyContext(EGLDisplay display,
                                                  EGLContext context) {
	if (display == null) {
	    throwIAE(Errors.EGL_DISPLAY_NULL);
	}
	if (context == null) {
	    throwIAE(Errors.EGL_CONTEXT_NULL);
	}

        boolean success = true;
        if (GLConfiguration.singleThreaded &&
            GL10Impl.contextsByThread.containsKey(context)) {
            // Mark the context as 'to be destroyed'.  We may need to
            // make an internal call to release the context and
            // restore it later in order to run pending commands; we
            // can only truly destroy it when an application-level
            // call to 'eglMakeCurrent' causes it to be released.

            ((EGLContextImpl)context).setDestroyed(true);

            // Return success even though nothing has happened.
        } else {
            GL10Impl.grabContext();
            success = EGL_TRUE ==
                _eglDestroyContext(((EGLDisplayImpl)display).nativeId(),
                                   ((EGLContextImpl)context).nativeId());
            if (success) {
                ((EGLContextImpl)context).dispose();
            }
        }

	return success;
    }
    
    public synchronized boolean eglMakeCurrent(EGLDisplay display,
                                               EGLSurface draw,
                                               EGLSurface read,
                                               EGLContext context) {
	if (display == null) {
	    throwIAE(Errors.EGL_DISPLAY_NULL);
	}
	if (draw == null) {
            // Note: null is _not_ a synonym for EGL_NO_SURFACE
	    throwIAE(Errors.EGL_DRAW_NULL);
	}
	if (read == null) {
            // Note: null is _not_ a synonym for EGL_NO_SURFACE
	    throwIAE(Errors.EGL_READ_NULL);
	}
	if (context == null) {
            // Note: null is _not_ a synonym for EGL_NO_CONTEXT
	    throwIAE(Errors.EGL_CONTEXT_NULL);
	}

        int displayId = ((EGLDisplayImpl)display).nativeId();

	int retVal =
	    _eglMakeCurrent(displayId,
			    ((EGLSurfaceImpl)draw).nativeId(),
			    ((EGLSurfaceImpl)read).nativeId(),
			    ((EGLContextImpl)context).nativeId());
        
    if (retVal == EGL_TRUE) {
            Thread currentThread = Thread.currentThread();
            GL10Impl.currentContext = context;

            // Update thread-to-context mapping and context state
            if (context == EGL_NO_CONTEXT) {
                // Locate the old context for the current thread
                Object oldContext =
                    GL10Impl.contextsByThread.get(currentThread);
                if (oldContext != null) {
                    EGLContextImpl ocimpl = (EGLContextImpl)oldContext;

                    // If the old context was previously destroyed by the
                    // application, perform the actual destruction now.
                    if (ocimpl.isDestroyed()) {
                        eglDestroyContext(ocimpl.getDisplay(), ocimpl);
                    }

                    // Clear the associated thread and surfaces in the
                    // context object.
                    ocimpl.setBoundThread(null);
                    ocimpl.setDisplay(null);
                    ocimpl.setDrawSurface(null);
                    ocimpl.setReadSurface(null);

                    // Remove the old context from the thread map
                    GL10Impl.contextsByThread.remove(currentThread);
                }
            } else {
                // Cache the associated thread and surfaces in the
                // context object.
                EGLContextImpl cimpl = (EGLContextImpl)context;
                cimpl.setBoundThread(currentThread);
                cimpl.setDisplay((EGLDisplayImpl)display);
                cimpl.setDrawSurface((EGLSurfaceImpl)draw);
                cimpl.setReadSurface((EGLSurfaceImpl)read);

                // Add the new context to the thread map
                GL10Impl.contextsByThread.put(currentThread, context);
            }
    }

	return retVal == EGL_TRUE;
    }
    
    public synchronized EGLContext eglGetCurrentContext() {
        Thread currentThread = Thread.currentThread();	
        EGLContext context =
            (EGLContext)GL10Impl.contextsByThread.get(currentThread);
        return (context == null) ? EGL_NO_CONTEXT : context;
    }
    
    public synchronized EGLSurface eglGetCurrentSurface(int readdraw) {
	if (readdraw != EGL_READ &&
	    readdraw != EGL_DRAW) {
	    throwIAE(Errors.EGL_READDRAW_BAD);
	}

        EGLContextImpl cimpl = (EGLContextImpl)eglGetCurrentContext();
        if (cimpl != EGL_NO_CONTEXT) {
            if (readdraw == EGL_READ) {
                return cimpl.getReadSurface();
            } else {
                return cimpl.getDrawSurface();
            }
        } else {
            return EGL_NO_SURFACE;
        }
    }
    
    public synchronized EGLDisplay eglGetCurrentDisplay() {
        EGLContextImpl cimpl = (EGLContextImpl)eglGetCurrentContext();
        if (cimpl != EGL_NO_CONTEXT) {
            return cimpl.getDisplay();
        } else {
            return EGL_NO_DISPLAY;
        }
    }
    
    public synchronized boolean eglQueryContext(EGLDisplay display,
                                                EGLContext context,
                                                int attribute,
                                                int[] value) {
	if (display == null) {
	    throwIAE(Errors.EGL_DISPLAY_NULL);
	}
	if (context == null) {
	    throwIAE(Errors.EGL_CONTEXT_NULL);
	}
	if (value == null || value.length < 1) {
	    throwIAE(Errors.EGL_VALUE_SHORT);
	}
	boolean retval = EGL_TRUE ==
	    _eglQueryContext(((EGLDisplayImpl)display).nativeId(),
			     ((EGLContextImpl)context).nativeId(),
			     attribute,
			     value);
        return retval;
    }
    
    public synchronized boolean eglWaitGL() {
	// Ensure all queued commands have been submitted to the GL

        EGLContextImpl cimpl = (EGLContextImpl)eglGetCurrentContext();
    GL currGL = cimpl.getGL();
	((GL10Impl)currGL).qflush();

        GL10Impl.grabContext();
 	boolean returnValue = EGL_TRUE == _eglWaitGL();

        EGLSurfaceImpl currentDrawSurface = cimpl.getDrawSurfaceImpl();

        if (currentDrawSurface != null) {
            final Graphics targetGraphics = currentDrawSurface.getTarget();
            // Creator is null if Graphics is obtained from Image.
            // In case of Image there are no manus and hence no
            // shift is required.
            final Object creator = (targetGraphics != null) ?
              GameMap.getGraphicsAccess().getGraphicsCreator(
                      targetGraphics) : null;
            int deltaHeight = 0;
            if (creator != null) {
                deltaHeight = _getFullDisplayHeight() -
                 GameMap.getGraphicsAccess().getGraphicsHeight(targetGraphics);
            }
            _putWindowContents(targetGraphics,
                    deltaHeight,
                    currentDrawSurface.getPixmapPointer());
        } else {
            // Do nothing
        }

	return returnValue;
    }
    
    public synchronized boolean eglWaitNative(int engine,
                                              Object bindTarget) {
        EGLContextImpl cimpl = (EGLContextImpl)eglGetCurrentContext();
        // IMPL_NOTE: should we really check for cimpl == null here?
        if (cimpl != null) {
            EGLSurfaceImpl currentDrawSurface = cimpl.getDrawSurfaceImpl();

            if (currentDrawSurface != null) {
                Graphics targetGraphics = currentDrawSurface.getTarget();
                // Creator is null if Graphics is obtained from Image.
                // In case of Image there are no manus and hence no
                // shift is required.
                Object creator = (targetGraphics != null) ?
                  GameMap.getGraphicsAccess().getGraphicsCreator(
                          targetGraphics) : null;
                int deltaHeight = 0;
                if (creator != null) {
                    deltaHeight = _getFullDisplayHeight() -
                        GameMap.getGraphicsAccess().getGraphicsHeight(targetGraphics);
                }
                _getWindowContents(targetGraphics, deltaHeight,
                                   currentDrawSurface.getPixmapPointer());
            } else {
                // Do nothing
            }
        }

        GL10Impl.grabContext();
        boolean retval = EGL_TRUE == _eglWaitNative(engine);
        return retval;
    }
    
    public synchronized boolean eglSwapBuffers(EGLDisplay display,
                                               EGLSurface surface) {
	if (display == null) {
	    throwIAE(Errors.EGL_DISPLAY_NULL);
	}
	if (surface == null) {
	    throwIAE(Errors.EGL_SURFACE_NULL);
	}

	// Need revisit - what if pixmap or pbuffer?
        GL10Impl.grabContext();
	boolean retval = EGL_TRUE ==
	    _eglSwapBuffers(((EGLDisplayImpl)display).nativeId(),
			    ((EGLSurfaceImpl)surface).nativeId());
        return retval;
    }
    
    public synchronized boolean eglCopyBuffers(EGLDisplay display,
                                               EGLSurface surface,
                                               Object native_pixmap) {
	if (display == null) {
	    throwIAE(Errors.EGL_DISPLAY_NULL);
	}
	if (surface == null) {
	    throwIAE(Errors.EGL_SURFACE_NULL);
	}
	if (native_pixmap == null) {
	    throwIAE(Errors.EGL_NATIVE_PIXMAP_NULL);
	}
	if (!(native_pixmap instanceof Graphics)) {
	    throwIAE(Errors.EGL_BAD_PIXMAP);
	}
        
        Graphics imageGraphics = (Graphics)native_pixmap;

        GL10Impl.grabContext();
        
        EGLSurfaceImpl surf = (EGLSurfaceImpl)surface;

        final Graphics targetGraphics = surf.getTarget();
        // Creator is null if Graphics is obtained from Image.
        // In case of Image there are no manus and hence no
        // shift is required.
        final Object creator = (targetGraphics != null) ?
                GameMap.getGraphicsAccess().getGraphicsCreator(
                    targetGraphics) : null;
        int deltaHeight = 0;
        if (creator != null) {
            deltaHeight = _getFullDisplayHeight() -
                GameMap.getGraphicsAccess().getGraphicsHeight(targetGraphics);
        }
        int pixmapPointer;

        boolean retval;
        // Duplicate mutable image contents
        try {
            retval = EGL_TRUE ==
                _eglCopyBuffers(((EGLDisplayImpl)display).nativeId(),
                        surf.nativeId(), imageGraphics,
                        surf.getWidth(), surf.getHeight(), deltaHeight);
        } catch(OutOfMemoryError e) {
            _garbageCollect(false);

            try {
                retval = EGL_TRUE ==
                    _eglCopyBuffers(((EGLDisplayImpl)display).nativeId(),
                            surf.nativeId(), imageGraphics,
                            surf.getWidth(), surf.getHeight(), deltaHeight);
            } catch(OutOfMemoryError e2) {
                _garbageCollect(true);

                retval = EGL_TRUE ==
                    _eglCopyBuffers(((EGLDisplayImpl)display).nativeId(),
                            surf.nativeId(), imageGraphics,
                            surf.getWidth(), surf.getHeight(), deltaHeight);
            }
        }
        return retval;
    }

    public EGL10Impl() {}
}