/*
*
*
* Copyright 1990-2007 Sun Microsystems, Inc. All Rights Reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License version
* 2 only, as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License version 2 for more details (a copy is
* included at /legal/license.txt).
*
* You should have received a copy of the GNU General Public License
* version 2 along with this work; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
* 02110-1301 USA
*
* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa
* Clara, CA 95054 or visit www.sun.com if you need additional
* information or have any questions.
*/
package javax.microedition.lcdui;
import java.io.InputStream;
import java.io.IOException;
import com.sun.midp.midlet.MIDletSuite;
import com.sun.midp.midlet.MIDletStateHandler;
/**
* Creates ImageData based on platform decoder and storage.
*/
class ImageDataFactory implements AbstractImageDataFactory {
/**
* Singleton <code>ImageDataFactory</code> instance.
*/
private static ImageDataFactory imageDataFactory =
new ImageDataFactory();
/**
* Returns the singleton <code>ImageDataFactory</code> instance.
*
* @return the singleton <code>ImageDataFactory</code> instance.
*/
public static AbstractImageDataFactory getImageDataFactory() {
return imageDataFactory;
}
/**
* Creates a new, mutable image for off-screen drawing. Every pixel
* within the newly created image is white. The width and height of the
* image must both be greater than zero.
*
* @param width the width of the new image, in pixels
* @param height the height of the new image, in pixels
* @return the created image data
*/
public ImageData createOffScreenImageData(int width, int height) {
ImageData data = new ImageData(width, height, true);
// Create native image data and store its pointer in nativeImageData
try {
createMutableImageData(data, width, height);
} catch(OutOfMemoryError e) {
garbageCollectImages(false);
try {
createMutableImageData(data, width, height);
} catch(OutOfMemoryError e2) {
garbageCollectImages(true);
createMutableImageData(data, width, height);
}
}
return data;
}
/**
* Creates an immutable image from a source mutable image.
*
* <p> This method is useful for placing the contents of mutable images
* into <code>Choice</code> objects. The application can create
* an off-screen image
* using the
* {@link #createImage(int, int) createImage(w, h)}
* method, draw into it using a <code>Graphics</code> object
* obtained with the
* {@link #getGraphics() getGraphics()}
* method, and then create an immutable copy of it with this method.
* The immutable copy may then be placed into <code>Choice</code>
* objects. </p>
*
* @param mutableSource the source mutable image to be copied
* @return the new immutable image
*/
public ImageData createImmutableCopy(ImageData mutableSource) {
ImageData data = new ImageData(mutableSource.getWidth(),
mutableSource.getHeight(),
false);
// Duplicate mutable image contents
try {
createImmutableImageDataCopy(data, mutableSource);
} catch(OutOfMemoryError e) {
garbageCollectImages(false);
try {
createImmutableImageDataCopy(data, mutableSource);
} catch(OutOfMemoryError e2) {
garbageCollectImages(true);
createImmutableImageDataCopy(data, mutableSource);
}
}
return data;
}
/**
* Creates an immutable image from decoded image data obtained from the
* named resource. The name parameter is a resource name as defined by
* {@link Class#getResourceAsStream(String)
* Class.getResourceAsStream(name)}. The rules for resolving resource
* names are defined in the
* <a href="../../../java/lang/package-summary.html">
* Application Resource Files</a> section of the
* <code>java.lang</code> package documentation.
*
* @param name the name of the resource containing the image data in one of
* the supported image formats
* @return the created image data
* @throws java.io.IOException if the resource does not exist,
* the data cannot be loaded, or the image data cannot be decoded
*/
public ImageData createResourceImageData(String name) throws IOException {
if (name == null) {
throw new java.lang.NullPointerException();
}
ImageData data = new ImageData();
// width, height and native data will be set below
/*
* Load native image data from cache and create
* image, if available. If image is not cached,
* proceed to load and create image normally.
*/
if (loadAndCreateImmutableImageDataFromCache(data, name)) {
return data;
}
/*
* allocate an array and read in the bits using
* Class.getResourceAsStream(name);
*/
InputStream is = ImageData.class.getResourceAsStream(name);
/*
* If the InputStream "is" is null, when "name" is
* is not null, throw an IOException, not a NullPointerException
*/
if (is == null) {
throw new java.io.IOException();
}
try {
getImageDataFromStream(data, is);
} catch(OutOfMemoryError e) {
garbageCollectImages(false);
try {
getImageDataFromStream(data, is);
} catch(OutOfMemoryError e2) {
garbageCollectImages(true);
getImageDataFromStream(data, is);
}
}
return data;
}
/**
* Creates an immutable image which is decoded from the data stored in
* the specified byte array at the specified offset and length. The data
* must be in a self-identifying image file format supported by the
* implementation, such as <a href="#PNG">PNG</A>.
*
* <p>The <code>imageoffset</code> and <code>imagelength</code>
* parameters specify a range of
* data within the <code>imageData</code> byte array. The
* <code>imageOffset</code> parameter
* specifies the
* offset into the array of the first data byte to be used. It must
* therefore lie within the range
* <code>[0..(imageData.length-1)]</code>. The
* <code>imageLength</code>
* parameter specifies the number of data bytes to be used. It must be a
* positive integer and it must not cause the range to extend beyond
* the end
* of the array. That is, it must be true that
* <code>imageOffset + imageLength < imageData.length</code>. </p>
*
* <p> This method is intended for use when loading an
* image from a variety of sources, such as from
* persistent storage or from the network.</p>
*
* @param imageBytes the array of image data in a supported image format
* @param imageOffset the offset of the start of the data in the array
* @param imageLength the length of the data in the array
*
* @return the created image data
* @throws IllegalArgumentException if <code>imageData</code> is incorrectly
* formatted or otherwise cannot be decoded
*/
public ImageData createImmutableImageData(byte[] imageBytes,
int imageOffset,
int imageLength) {
ImageData data = new ImageData();
// width, height and native data will be set below
try {
createImmutableImageDecodeImage(data, imageBytes, imageOffset,
imageLength);
} catch(OutOfMemoryError e) {
garbageCollectImages(false);
try {
createImmutableImageDecodeImage(data,
imageBytes, imageOffset,
imageLength);
} catch(OutOfMemoryError e2) {
garbageCollectImages(true);
createImmutableImageDecodeImage(data, imageBytes, imageOffset,
imageLength);
}
}
return data;
}
/**
* Creates an immutable image using pixel data from the specified
* region of a source image, transformed as specified.
*
* <p>The source image may be mutable or immutable. For immutable source
* images, transparency information, if any, is copied to the new
* image unchanged.</p>
*
* <p>On some devices, pre-transformed images may render more quickly
* than images that are transformed on the fly using
* <code>drawRegion</code>.
* However, creating such images does consume additional heap space,
* so this technique should be applied only to images whose rendering
* speed is critical.</p>
*
* <p>The transform function used must be one of the following, as defined
* in the {@link javax.microedition.lcdui.game.Sprite Sprite} class:<br>
*
* <code>Sprite.TRANS_NONE</code> - causes the specified image
* region to be copied unchanged<br>
* <code>Sprite.TRANS_ROT90</code> - causes the specified image
* region to be rotated clockwise by 90 degrees.<br>
* <code>Sprite.TRANS_ROT180</code> - causes the specified image
* region to be rotated clockwise by 180 degrees.<br>
* <code>Sprite.TRANS_ROT270</code> - causes the specified image
* region to be rotated clockwise by 270 degrees.<br>
* <code>Sprite.TRANS_MIRROR</code> - causes the specified image
* region to be reflected about its vertical center.<br>
* <code>Sprite.TRANS_MIRROR_ROT90</code> - causes the specified image
* region to be reflected about its vertical center and then rotated
* clockwise by 90 degrees.<br>
* <code>Sprite.TRANS_MIRROR_ROT180</code> - causes the specified image
* region to be reflected about its vertical center and then rotated
* clockwise by 180 degrees.<br>
* <code>Sprite.TRANS_MIRROR_ROT270</code> - causes the specified image
* region to be reflected about its vertical center and then rotated
* clockwise by 270 degrees.<br></p>
*
* <p>
* The size of the returned image will be the size of the specified region
* with the transform applied. For example, if the region is
* <code>100 x 50</code> pixels and the transform is
* <code>TRANS_ROT90</code>, the
* returned image will be <code>50 x 100</code> pixels.</p>
*
* <p><strong>Note:</strong> If all of the following conditions
* are met, this method may
* simply return the source <code>Image</code> without creating a
* new one:</p>
* <ul>
* <li>the source image is immutable;</li>
* <li>the region represents the entire source image; and</li>
* <li>the transform is <code>TRANS_NONE</code>.</li>
* </ul>
*
* @param dataSource the source image data to be copied from
* @param x the horizontal location of the region to be copied
* @param y the vertical location of the region to be copied
* @param width the width of the region to be copied
* @param height the height of the region to be copied
* @param transform the transform to be applied to the region
* @return the new immutable image data
*
*/
public ImageData createImmutableImageData(ImageData dataSource,
int x, int y,
int width, int height,
int transform) {
ImageData dataDest;
if ((transform & Image.TRANSFORM_SWAP_AXIS) != 0x0) {
dataDest = new ImageData(height, width, false);
} else {
dataDest = new ImageData(width, height, false);
}
// Copy native data from the source region
try {
createImmutableImageDataRegion(dataDest, dataSource,
x, y, width, height,
transform,
dataSource.isMutable());
} catch(OutOfMemoryError e) {
garbageCollectImages(false);
try {
createImmutableImageDataRegion(dataDest,
dataSource,
x, y, width, height,
transform,
dataSource.isMutable());
} catch(OutOfMemoryError e2) {
garbageCollectImages(true);
createImmutableImageDataRegion(dataDest, dataSource,
x, y, width, height,
transform,
dataSource.isMutable());
}
}
return dataDest;
}
/**
* Creates an immutable image from decoded image data obtained from an
* <code>InputStream</code>. This method blocks until all image data has
* been read and decoded. After this method completes (whether by
* returning or by throwing an exception) the stream is left open and its
* current position is undefined.
*
* @param stream the name of the resource containing the image data
* in one of the supported image formats
*
* @return the created image data
* @throws java.io.IOException if an I/O error occurs, if the image data
* cannot be loaded, or if the image data cannot be decoded
*
*/
public ImageData createImmutableImageData(InputStream stream)
throws IOException {
ImageData data = new ImageData();
// width, height and native data will be set below
try {
getImageDataFromStream(data, stream);
} catch(OutOfMemoryError e) {
garbageCollectImages(false);
try {
getImageDataFromStream(data, stream);
} catch(OutOfMemoryError e2) {
garbageCollectImages(true);
getImageDataFromStream(data, stream);
}
}
return data;
}
/**
* Creates an immutable image from a sequence of ARGB values, specified
* as <code>0xAARRGGBB</code>.
* The ARGB data within the <code>rgb</code> array is arranged
* horizontally from left to right within each row,
* row by row from top to bottom.
* If <code>processAlpha</code> is <code>true</code>,
* the high-order byte specifies opacity; that is,
* <code>0x00RRGGBB</code> specifies
* a fully transparent pixel and <code>0xFFRRGGBB</code> specifies
* a fully opaque
* pixel. Intermediate alpha values specify semitransparency. If the
* implementation does not support alpha blending for image rendering
* operations, it must replace any semitransparent pixels with fully
* transparent pixels. (See <a href="#alpha">Alpha Processing</a>
* for further discussion.) If <code>processAlpha</code> is
* <code>false</code>, the alpha values
* are ignored and all pixels must be treated as fully opaque.
*
* <p>Consider <code>P(a,b)</code> to be the value of the pixel
* located at column <code>a</code> and row <code>b</code> of the
* Image, where rows and columns are numbered downward from the
* top starting at zero, and columns are numbered rightward from
* the left starting at zero. This operation can then be defined
* as:</p>
*
* <TABLE BORDER="2">
* <TR>
* <TD ROWSPAN="1" COLSPAN="1">
* <pre><code>
* P(a, b) = rgb[a + b * width]; </code></pre>
* </TD>
* </TR>
* </TABLE>
* <p>for</p>
*
* <TABLE BORDER="2">
* <TR>
* <TD ROWSPAN="1" COLSPAN="1">
* <pre><code>
* 0 <= a < width
* 0 <= b < height </code></pre>
* </TD>
* </TR>
* </TABLE>
* <p> </p>
*
* @param rgb an array of ARGB values that composes the image
* @param width the width of the image
* @param height the height of the image
* @param processAlpha <code>true</code> if <code>rgb</code>
* has an alpha channel,
* <code>false</code> if all pixels are fully opaque
* @return the created image data
*/
public ImageData createImmutableImageData(int rgb[], int width, int height,
boolean processAlpha) {
ImageData data = new ImageData(width, height, false);
// create native image data below
try {
createImmutableImageDecodeRGBImage(data, rgb,
width, height,
processAlpha);
} catch(OutOfMemoryError e) {
garbageCollectImages(false);
try {
createImmutableImageDecodeRGBImage(data, rgb,
width, height,
processAlpha);
} catch(OutOfMemoryError e2) {
garbageCollectImages(true);
createImmutableImageDecodeRGBImage(data, rgb,
width, height,
processAlpha);
}
}
return data;
}
/**
* Create a immutable image from romized image data.
*
* @param imageDataArrayPtr native pointer to image data as Java int
* @param imageDataArrayLength length of image data array
* @return the created image data
* @throws IllegalArgumentException if the id is invalid
*/
public ImageData createImmutableImageData(int imageDataArrayPtr,
int imageDataArrayLength) {
ImageData data = new ImageData();
// width, height and native image data will be set below
if (!loadRomizedImage(data, imageDataArrayPtr,
imageDataArrayLength)) {
throw new IllegalArgumentException();
}
return data;
}
/**
* Load and create image data from cache. The real work is done in
* the native function.
*
* @param data The ImageData object
* @param resName Image resource name
* @return true if image was loaded and created, false otherwise
*/
private boolean loadAndCreateImmutableImageDataFromCache(ImageData data,
String resName) {
MIDletSuite midletSuite =
MIDletStateHandler.getMidletStateHandler().getMIDletSuite();
int suiteId = midletSuite.getID();
try {
return loadAndCreateImmutableImageDataFromCache0(data,
suiteId, resName);
} catch(OutOfMemoryError e) {
garbageCollectImages(false);
try {
return loadAndCreateImmutableImageDataFromCache0(data,
suiteId,
resName);
} catch(OutOfMemoryError e2) {
garbageCollectImages(true);
return loadAndCreateImmutableImageDataFromCache0(data,
suiteId,
resName);
}
}
}
/**
* helper function called by the create functions above.
* Upon return, the input stream will be closed.
*
* @param data the ImageData object
* @param istream the name of the input stream containing image
* data in a supported format
* @throws IOException if there is an error with the stream
*/
private void getImageDataFromStream(ImageData data, InputStream istream)
throws java.io.IOException
{
int blocksize = 4096; // the size of blocks to read and allocate
/*
* Allocate an array assuming available is correct.
* Only reading an EOF is the real end of file
* so allocate an extra byte to read the EOF into.
* If available is incorrect, increase the buffer
* size and keep reading.
*/
int l = istream.available();
byte[] buffer = new byte[l+1];
int length = 0;
// TBD: Guard against an implementation with incorrect available
while ((l = istream.read(buffer, length,
buffer.length-length)) != -1) {
length += l;
if (length == buffer.length) {
byte[] b = new byte[buffer.length + blocksize];
System.arraycopy(buffer, 0, b, 0, length);
buffer = b;
}
}
try {
createImmutableImageDecodeImage(data, buffer, 0, length);
} catch (IllegalArgumentException iae) {
// Data cannot be not decoded
throw new java.io.IOException();
} finally {
istream.close();
}
}
/**
* Create a mutable image data
*
* @param data The ImageData object
* @param width The width of the new mutable image
* @param height The height of the new mutable image
*/
private native void createMutableImageData(ImageData data,
int width, int height);
/**
* Native function to create an immutable copy of an image data.
*
* @param dest The ImageData where to make a copy
* @param source The Image to make a copy of, either mutable or immutable.
*/
private native void createImmutableImageDataCopy(ImageData dest,
ImageData source);
/**
* Native function that creates an immutable image data from
* a region of another image data, applying the given transform
*
* @param dataDest The ImageData to make a copy to
* @param dataSource The ImageData to make a copy of
* @param x The horizontal offset of the top left of the region to copy
* @param y The vertical offset of the top left of the region to copy
* @param width The width of the new Image
* @param height The height of the new Image
* @param transform The transformation to apply
* @param isMutable True if the Image is mutable, false otherwise
*
*/
private native void createImmutableImageDataRegion(ImageData dataDest,
ImageData dataSource,
int x, int y,
int width, int height,
int transform,
boolean isMutable);
/**
* Native function to decode an ImageData from a byte array
*
* @param data The ImageData object
* @param inputData The byte array image data
* @param offset The start of the image data within the byte array
* @param length The length of the image data in the byte array
* @throws IllegalArgumentException if the data cannot be decoded
*/
private native void createImmutableImageDecodeImage(ImageData data,
byte[] inputData,
int offset,
int length);
/**
* Native function to load native image data from cache and create
* an immutable image.
*
* @param data The ImageData object
* @param suiteId The suite id
* @param resName The image resource name
* @return true if image was loaded and created, false otherwise
*/
private native boolean loadAndCreateImmutableImageDataFromCache0(
ImageData data, int suiteId, String resName);
/**
* Native function to load an ImageData directly out of the rom image.
*
* @param data the ImageData object
* @param imageDataArrayPtr native pointer to image data as Java int
* @param imageDataArrayPtrLength length of image data array
* @return true if the imaged data loading was successful,
* otherwise it returns false
*/
private native boolean loadRomizedImage(ImageData data,
int imageDataArrayPtr, int imageDataArrayPtrLength);
/**
* Native function to decode an ImageData from an array of RGB data
*
* @param data the ImageData object
* @param inputData an array of ARGB values that composes
* the image.
* @param width the width of the image
* @param height the height of the image
* @param processAlpha true if rgb has an alpha channel,
* false if all pixels are fully opaque
*/
private native void createImmutableImageDecodeRGBImage(ImageData data,
int[] inputData,
int width,
int height,
boolean processAlpha);
/**
* Garbage collected to free native resources from zombie images.
*
* @param doFullGC boolean indicating whether to do a full GC or only
* request young generation GC.
*/
private static native void garbageCollectImages(boolean doFullGC);
}
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