/*
* *
* Copyright 1990-2007 Sun Microsystems, Inc. All Rights Reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License version
* 2 only, as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License version 2 for more details (a copy is
* included at /legal/license.txt).
*
* You should have received a copy of the GNU General Public License
* version 2 along with this work; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
* 02110-1301 USA
*
* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa
* Clara, CA 95054 or visit www.sun.com if you need additional
* information or have any questions.
*/
package com.sun.midp.chameleon.input;
import javax.microedition.lcdui.Canvas;
import javax.microedition.lcdui.TextField;
import javax.microedition.lcdui.Displayable;
import com.sun.midp.i18n.*;
import com.sun.midp.log.Logging;
import com.sun.midp.log.LogChannels;
/**
* An InputMode instance which processes the numeric 0-9 keys
* as their literal numeric values.
*/
abstract class BasicInputMode implements InputMode, Runnable {
/**
* Text input constraints for this input mode. The semantics of the
* constraints value are defined in the TextField API.
*/
protected int constraints;
/**
* Text input modifiers for this input mode. The semantics of the
* modifiers value are defined in the TextField API.
*/
protected int modifiers;
/**
* A timeout, in ms, after which a pending key will be committed
* to the text component. By default this is set to 250ms.
*/
protected static final int KEY_COMMIT_TIMEOUT = 1000;
/** A holder for the keyCode which was last processed */
protected int lastKey = -1;
/** The InputModeMediator for the current input session */
protected InputModeMediator mediator;
/**
* A boolean flag used by the timer in this input mode to
* determine if a character should be committed to the text
* component or not
*/
protected boolean commitChar;
/**
* The number of times the user pressed the last key code. This value
* acts as an index into the array of possible characters of any one
* key. For example, a lastKey == to Canvas.KEY_NUM2 and a clickCount
* of 3 would yield a 'c'.
*/
protected int clickCount;
/**
* The single, pending character based on the key presses thus far
*/
protected int pendingChar = KEYCODE_NONE;
/**
* Flag indicating if more matches exist
*/
protected boolean hasMoreMatches;
/**
* A boolean flag used by the timer in this input mode to
* know when to completely shut down the timer thread. That is,
* when the input session is no longer active, the timer thread
* in this input mode will quit entirely, freeing up system
* resources.
*/
protected boolean sessionIsLive;
/** the possible key maps for this input mode */
static char[][] keyMap;
/**
* This method will be called before any input keys are passed
* to this InputMode to allow the InputMode to perform any needed
* initialization. A reference to the InputModeMediator which is
* currently managing the relationship between this InputMode and
* the input session is passed in. This reference can be used
* by this InputMode to commit text input as well as end the input
* session with this InputMode. The reference is only valid until
* this InputMode's endInput() method is called.
*
* @param constraints text input constraints. The semantics of the
* constraints value are defined in the TextField API.
*
* @param mediator the InputModeMediator which is negotiating the
* relationship between this InputMode and the input session
* @param inputSubset current input subset
*/
public void beginInput(InputModeMediator mediator,
String inputSubset, int constraints) {
if (Logging.REPORT_LEVEL <= Logging.INFORMATION) {
Logging.report(Logging.INFORMATION, LogChannels.LC_HIGHUI,
"[basic.beginInput] >>");
}
validateState(false);
this.mediator = mediator;
this.constraints = constraints & TextField.CONSTRAINT_MASK;
this.modifiers = constraints & ~TextField.CONSTRAINT_MASK;
startTimer();
setInputSubset(inputSubset);
setKeyMap(constraints, false);
if (Logging.REPORT_LEVEL <= Logging.INFORMATION) {
Logging.report(Logging.INFORMATION, LogChannels.LC_HIGHUI,
"[basic.beginInput] <<");
}
}
/**
* Start timmer which will attempt to commit
* a pending character after a certain timeout
*/
private void startTimer() {
(new Thread(this)).start();
}
/**
* Stop timmer which will attempt to commit
* a pending character after a certain timeout
*/
private void stopTimer() {
sessionIsLive = false;
// Lastly, we'll interrupt the timer to end it.
synchronized (this) {
try {
notify();
} catch (IllegalMonitorStateException ignore) { }
}
}
/**
* Reset timmer which will attempt to commit
* a pending character after a certain timeout
*/
private void resetTimer() {
sessionIsLive = true;
// Lastly, we'll interrupt the timer to end it.
synchronized (this) {
try {
notify();
} catch (IllegalMonitorStateException ignore) { }
}
}
/**
* Returns true if input mode is using its own displayable, false ifinput
* mode does not require the speial displayable for its representation.
* By default - false
* @return true if input mode is using its own displayable, otherwise false
*/
public boolean hasDisplayable() {
return false;
}
/**
* Converts the string to key map. The rows are separated each from other
* by '$'. The characters inside of one row follow each to other without
* any separator.
* @param line string combines all keys
* @return map of the keys in char[][] format
*/
protected char[][] getMapByLine(String line) {
char[] chars = line.toCharArray();
int rows = 1;
for (int i = line.length() - 1; i >= 0; i--) {
if (chars[i] == '$') rows++;
}
char[][] map = new char[rows][];
for (int start = 0, j = 0; start < line.length(); j++) {
int end = line.indexOf('$', start);
// if '$' is not found that means the end of string is reached
if (end == -1) end = line.length();
map[j] = line.substring(start, end).toCharArray();
start = end + 1;
}
return map;
}
/**
* Set the corresponding key map.
*
* @param constraints text input constraints. The semantics of the
* constraints value are defined in the TextField API.
*
* @param longPress return true if it's long key press otherwise false
*
* @return true if the key map has been changed otherwise false
*/
protected abstract boolean setKeyMap(int constraints, boolean longPress);
/**
* Process the given key code as input.
*
* This method will return true if the key was processed successfully,
* false otherwise.
*
* @param keyCode the keycode of the key which was input
* @param longPress return true if it's long key press otherwise false
* @return the key code if the key has been committed for the input, or
* KEYCODE_NONE if the key has not been habdled by the input mode, or
* KEYCODE_INVISIBLE if the key has been handled by the input mode but
* this key has not been displayed
*/
public int processKey(int keyCode, boolean longPress) {
int ret = KEYCODE_NONE;
if (isValidKey(keyCode, longPress)) {
// We immediately disable the commit of any pending character
// input in case the timer expires
commitChar = false;
validateState(true);
if (mediator != null && mediator.isClearKey(keyCode) ||
keyCode == Canvas.LEFT ||
keyCode == Canvas.RIGHT ||
keyCode == Canvas.UP ||
keyCode == Canvas.DOWN) {
if (Logging.REPORT_LEVEL <= Logging.INFORMATION) {
Logging.report(Logging.INFORMATION, LogChannels.LC_HIGHUI,
"[processKey] got clear or arrow. lastKey=" + lastKey);
}
completeInputMode(true);
} else {
if (setKeyMap(constraints, longPress)) {
pendingChar = KEYCODE_NONE;
clickCount = 0;
}
// at first check if previous key has to be committed
// If we have a pending keycode and this new keycode is
// different, we will commit the previous key and continue
if (lastKey != -1 && lastKey != keyCode) {
commitPendingChar();
}
clickCount++;
// If the pending key code has just one match or long key
// press happens commit the current key
if (longPress) {
if (lastKey != -1) {
lastKey = keyCode;
commitPendingChar();
}
} else if (hasOneCase(keyCode)) {
lastKey = keyCode;
commitPendingChar();
} else {
lastKey = keyCode;
}
// Lastly, we'll interrupt the timer to reset it or start it if
// timer is still not working.
resetTimer();
if (getNextChar() == KEYCODE_NONE) {
lastKey = -1;
}
ret = getPendingCharInternal();
}
} else {
ret = InputMode.KEYCODE_INVISIBLE;
if (Logging.REPORT_LEVEL <= Logging.INFORMATION) {
Logging.report(Logging.INFORMATION, LogChannels.LC_HIGHUI,
"[processKey] returning KEYCODE_INVISIBLE");
}
}
return ret;
}
/**
* Check if the key has to be handled this input mode
* @param keyCode key
* @param longPress true if long key press happens otherwise false.
* @return true if this key can be handled by this input mode,
* otherwise false
*/
private boolean isValidKey(int keyCode, boolean longPress) {
if ((keyCode != Canvas.KEY_STAR &&
keyCode != Canvas.KEY_POUND &&
(mediator != null && !mediator.isClearKey(keyCode)) &&
keyCode != Canvas.LEFT &&
keyCode != Canvas.RIGHT &&
keyCode != Canvas.UP &&
keyCode != Canvas.DOWN &&
(keyCode < Canvas.KEY_NUM0 ||
keyCode > Canvas.KEY_NUM9)) ||
(longPress &&
lastKey != keyCode &&
lastKey != -1)) {
if (Logging.REPORT_LEVEL <= Logging.INFORMATION) {
Logging.report(Logging.INFORMATION, LogChannels.LC_HIGHUI,
"INVALID KEY");
}
return false;
}
return true;
}
/**
* Set the next capital mode for this input method
*/
protected void nextCapsMode() {}
/**
* Get next possble char
* @return next key code
*/
protected int getNextChar() {
pendingChar = KEYCODE_NONE;
return getPendingCharInternal();
}
/**
* Return the next possible match for the key input processed thus
* far by this InputMode. A call to this method should be preceeded
* by a check of hasMoreMatches(). If the InputMode has more available
* matches for the given input, this method will return them one by one.
*
* @return a String representing the next available match to the key
* input thus far, or 'null' if no pending input is available
*/
public String getNextMatch() {
String value = null;
int ch = getNextChar();
if (ch != KEYCODE_NONE) {
value = String.valueOf((char)ch);
}
hasMoreMatches = false;
return value;
}
/**
* True, if after processing a key, there is more than one possible
* match to the input. If this method returns true, the getNextMatch()
* method can be called to return the value.
*
* @return true if after processing a key, there is more than the one
* possible match to the given input
*/
public boolean hasMoreMatches() {
return hasMoreMatches;
}
/**
* Gets the possible string matches
*
* @return returns the set of options.
*/
public String[] getMatchList() {
// String[] value = null;
// int ch = getPendingCharInternal();
// if (ch != KEYCODE_NONE) {
// value = new String[1];
// value[0] = String.valueOf((char)ch);
// } else {
// value = new String[0];
// }
// return value;
//
return new String[0];
}
/**
* Mark the end of this InputMode's processing. The only possible call
* to this InputMode after a call to endInput() is a call to beginInput()
* to begin a new input session.
*/
public void endInput() {
if (Logging.REPORT_LEVEL <= Logging.INFORMATION) {
Logging.report(Logging.INFORMATION, LogChannels.LC_HIGHUI,
"[basic.endInput]");
}
validateState(true);
this.mediator = null;
clickCount = 0;
lastKey = -1;
stopTimer();
}
/**
* By default the regular input method has no specific displayable
* representation so it returns null.
* @return null by default
*/
public Displayable getDisplayable() {
return null;
}
/**
* Implementation of a timer routine which will attempt to commit
* a pending character after a certain timeout (depending on the
* state of the commitChar boolean).
*/
public void run() {
if (Logging.REPORT_LEVEL <= Logging.INFORMATION) {
Logging.report(Logging.INFORMATION, LogChannels.LC_HIGHUI,
"[run] sessionIsLive=" + sessionIsLive + " commitChar=" + commitChar);
}
// We initially block until the first key press is processed
if (!sessionIsLive) {
try {
synchronized (this) {
wait();
}
} catch (Throwable t) {
} // ignore interruptions
}
while (sessionIsLive) {
try {
synchronized (this) {
// Just before we start the timeout we set the
// commit flag to true. If it doesn't get reset
// to false by the processKey method, we will
// commit the pending key when we wake up
commitChar = true;
wait(KEY_COMMIT_TIMEOUT);
}
} catch (Throwable t) {
} // ignore any exceptions here
if (sessionIsLive && commitChar) {
completeInputMode(true);
}
}
}
/**
* This method will validate the state of this InputMode. If this
* is a check for an "active" operation, the TextInputMediator must
* be non-null or else this method will throw an IllegalStateException.
* If this is a check for an "inactive" operation, then the
* TextInputMediator should be null.
* @param activeOperation true if any operation is active otherwise false.
*/
protected void validateState(boolean activeOperation) {
if (activeOperation && this.mediator == null) {
throw new IllegalStateException(
"Illegal operation on an input session already in progress");
} else if (!activeOperation && this.mediator != null) {
throw new IllegalStateException(
"Illegal operation on an input session which is not in progress");
}
}
/**
* return the pending char for internal use
*
* @return return the pending char
*/
public int getPendingCharInternal() {
if (pendingChar == KEYCODE_NONE) {
char[] chars = null;
char c;
// log("[basic.getPendingCharInternal] lastKey=" + lastKey);
if (lastKey == -1 || clickCount <= 0) {
if (Logging.REPORT_LEVEL <= Logging.INFORMATION) {
Logging.report(Logging.INFORMATION, LogChannels.LC_HIGHUI,
"[getPendingCharInternal] returning KEYCODE_NONE");
}
} else {
chars = getCharOptions(lastKey);
if (chars == null) {
if (Logging.REPORT_LEVEL <= Logging.INFORMATION) {
Logging.report(Logging.INFORMATION, LogChannels.LC_HIGHUI,
"[getPendingCharInternal] returning KEYCODE_NONE");
}
} else {
if (clickCount > chars.length) {
clickCount = 1;
}
if (chars.length > 0) {
pendingChar = chars[clickCount - 1];
}
hasMoreMatches = true;
if (Logging.REPORT_LEVEL <= Logging.INFORMATION) {
Logging.report(Logging.INFORMATION, LogChannels.LC_HIGHUI,
"[getPendingCharInternal] returning " + pendingChar);
}
}
}
}
return pendingChar;
}
/**
* Check if only one char option exists for the key code
* @param keyCode key code
* @return true if only one char option exists otherwise false.
*/
private boolean hasOneCase(int keyCode) {
boolean ret = false;
if (keyCode != -1) {
char[] options = getCharOptions(keyCode);
if (options != null)
ret = options.length <= 1;
}
return ret;
}
/**
* return the pending char
* used to bypass the asynchronous commit mechanism
* e.g. to immediately commit a char before moving the cursor
*
* @return return the pending char
*/
public char getPendingChar() {
int code = getPendingCharInternal();
char c = code == KEYCODE_NONE ? 0 : (char) code;
if (Logging.REPORT_LEVEL <= Logging.INFORMATION) {
Logging.report(Logging.INFORMATION, LogChannels.LC_HIGHUI,
"[getPendingChar] returning " + c);
}
return c;
}
/**
* Gets the possible matches for the key code
*
* @param lastKey the key code
*
* @return returns the set of options. Return null if matches are not found.
*/
protected abstract char[] getCharOptions(int lastKey);
/**
* This method is used to immediately commit the pending
* character because a new character is now pending.
*
* @return true if char has been committed otherwise false
*/
protected boolean commitPendingChar() {
boolean committed = false;
int c = getPendingCharInternal();
if (Logging.REPORT_LEVEL <= Logging.INFORMATION) {
Logging.report(Logging.INFORMATION, LogChannels.LC_HIGHUI,
"[commitPendingChar] getPendingChar=" + c);
}
if (c != KEYCODE_NONE) {
if (Logging.REPORT_LEVEL <= Logging.INFORMATION) {
Logging.report(Logging.INFORMATION, LogChannels.LC_HIGHUI,
"[commitPendingChar] commiting " + String.valueOf((char) c));
}
committed = true;
mediator.commit(String.valueOf((char) c));
}
lastKey = -1;
clickCount = 0;
pendingChar = KEYCODE_NONE;
return committed;
}
/**
* This method is used to immediately commit the given
* string and then call the TextInputMediator's inputModeCompleted()
* method
* @param commit true if the char is accepted, false if the char is rejected
*/
protected void completeInputMode(boolean commit) {
if (Logging.REPORT_LEVEL <= Logging.INFORMATION) {
Logging.report(Logging.INFORMATION, LogChannels.LC_HIGHUI,
"[Basic.completeInputMode] commit = " + commit);
}
if (commit) {
commitPendingChar();
}
clickCount = 0;
lastKey = -1;
stopTimer();
startTimer();
}
/**
* Notify about current input subset
* @param inputSubset current input subset
*/
protected void setInputSubset(String inputSubset) {
}
/**
* This method is called to determine if this InputMode supports
* the given text input constraints. The semantics of the constraints
* value are defined in the javax.microedition.lcdui.TextField API.
* If this InputMode returns false, this InputMode must not be used
* to process key input for the selected text component.
*
* @param constraints text input constraints. The semantics of the
* constraints value are defined in the TextField API.
*
* @return true if this InputMode supports the given text component
* constraints, as defined in the MIDP TextField API
*/
abstract public boolean supportsConstraints(int constraints);
/**
* Returns the display name which will represent this InputMode to
* the user, such as in a selection list or the softbutton bar.
*
* @return the locale-appropriate name to represent this InputMode
* to the user
*/
abstract public String getName();
/**
* Returns the command name which will represent this InputMode in
* the input menu
*
* @return the locale-appropriate name to represent this InputMode
* to the user
*/
abstract public String getCommandName();
/**
* Returns the map specifying this input mode is proper one for the
* particular pair of input subset and constraint. The form of the map is
*
* |ANY|EMAILADDR|NUMERIC|PHONENUMBER|URL|DECIMAL|
* ---------------------------------------------------------------------
* IS_FULLWIDTH_DIGITS |t|f| t|f | t|f | t|f |t|f| t|f |
* IS_FULLWIDTH_LATIN |t|f| t|f | t|f | t|f |t|f| t|f |
* IS_HALFWIDTH_KATAKANA |t|f| t|f | t|f | t|f |t|f| t|f |
* IS_HANJA |t|f| t|f | t|f | t|f |t|f| t|f |
* IS_KANJI |t|f| t|f | t|f | t|f |t|f| t|f |
* IS_LATIN |t|f| t|f | t|f | t|f |t|f| t|f |
* IS_LATIN_DIGITS |t|f| t|f | t|f | t|f |t|f| t|f |
* IS_SIMPLIFIED_HANZI |t|f| t|f | t|f | t|f |t|f| t|f |
* IS_TRADITIONAL_HANZI |t|f| t|f | t|f | t|f |t|f| t|f |
* MIDP_UPPERCASE_LATIN |t|f| t|f | t|f | t|f |t|f| t|f |
* MIDP_LOWERCASE_LATIN |t|f| t|f | t|f | t|f |t|f| t|f |
* NULL |t|f| t|f | t|f | t|f |t|f| t|f |
*
* @return input subset x constraint map
*/
abstract public boolean[][] getIsConstraintsMap();
}
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