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GraphicsConfiguration.javaAPI DocJava SE 5 API15760Fri Aug 26 14:56:44 BST 2005java.awt

GraphicsConfiguration

public abstract class GraphicsConfiguration extends Object
The GraphicsConfiguration class describes the characteristics of a graphics destination such as a printer or monitor. There can be many GraphicsConfiguration objects associated with a single graphics device, representing different drawing modes or capabilities. The corresponding native structure will vary from platform to platform. For example, on X11 windowing systems, each visual is a different GraphicsConfiguration. On Microsoft Windows, GraphicsConfigurations represent PixelFormats available in the current resolution and color depth.

In a virtual device multi-screen environment in which the desktop area could span multiple physical screen devices, the bounds of the GraphicsConfiguration objects are relative to the virtual coordinate system. When setting the location of a component, use {@link #getBounds() getBounds} to get the bounds of the desired GraphicsConfiguration and offset the location with the coordinates of the GraphicsConfiguration, as the following code sample illustrates:

Frame f = new Frame(gc); // where gc is a GraphicsConfiguration
Rectangle bounds = gc.getBounds();
f.setLocation(10 + bounds.x, 10 + bounds.y); 

To determine if your environment is a virtual device environment, call getBounds on all of the GraphicsConfiguration objects in your system. If any of the origins of the returned bounds is not (0, 0), your environment is a virtual device environment.

You can also use getBounds to determine the bounds of the virtual device. To do this, first call getBounds on all of the GraphicsConfiguration objects in your system. Then calculate the union of all of the bounds returned from the calls to getBounds. The union is the bounds of the virtual device. The following code sample calculates the bounds of the virtual device.

Rectangle virtualBounds = new Rectangle();
GraphicsEnvironment ge = GraphicsEnvironment.
getLocalGraphicsEnvironment();
GraphicsDevice[] gs =
ge.getScreenDevices();
for (int j = 0; j < gs.length; j++) {
GraphicsDevice gd = gs[j];
GraphicsConfiguration[] gc =
gd.getConfigurations();
for (int i=0; i < gc.length; i++) {
virtualBounds =
virtualBounds.union(gc[i].getBounds());
}
} 
see
Window
see
Frame
see
GraphicsEnvironment
see
GraphicsDevice

Fields Summary
private static BufferCapabilities
defaultBufferCaps
private static ImageCapabilities
defaultImageCaps
Constructors Summary
protected GraphicsConfiguration()
This is an abstract class that cannot be instantiated directly. Instances must be obtained from a suitable factory or query method.

see
GraphicsDevice#getConfigurations
see
GraphicsDevice#getDefaultConfiguration
see
GraphicsDevice#getBestConfiguration
see
Graphics2D#getDeviceConfiguration

    
Methods Summary
public abstract java.awt.image.BufferedImagecreateCompatibleImage(int width, int height)
Returns a {@link BufferedImage} with a data layout and color model compatible with this GraphicsConfiguration. This method has nothing to do with memory-mapping a device. The returned BufferedImage has a layout and color model that is closest to this native device configuration and can therefore be optimally blitted to this device.

param
width the width of the returned BufferedImage
param
height the height of the returned BufferedImage
return
a BufferedImage whose data layout and color model is compatible with this GraphicsConfiguration.

public abstract java.awt.image.BufferedImagecreateCompatibleImage(int width, int height, int transparency)
Returns a BufferedImage that supports the specified transparency and has a data layout and color model compatible with this GraphicsConfiguration. This method has nothing to do with memory-mapping a device. The returned BufferedImage has a layout and color model that can be optimally blitted to a device with this GraphicsConfiguration.

param
width the width of the returned BufferedImage
param
height the height of the returned BufferedImage
param
transparency the specified transparency mode
return
a BufferedImage whose data layout and color model is compatible with this GraphicsConfiguration and also supports the specified transparency.
throws
IllegalArgumentException if the transparency is not a valid value
see
Transparency#OPAQUE
see
Transparency#BITMASK
see
Transparency#TRANSLUCENT

public abstract java.awt.image.VolatileImagecreateCompatibleVolatileImage(int width, int height)
Returns a {@link VolatileImage} with a data layout and color model compatible with this GraphicsConfiguration. The returned VolatileImage may have data that is stored optimally for the underlying graphics device and may therefore benefit from platform-specific rendering acceleration.

param
width the width of the returned VolatileImage
param
height the height of the returned VolatileImage
return
a VolatileImage whose data layout and color model is compatible with this GraphicsConfiguration.
see
Component#createVolatileImage(int, int)

public abstract java.awt.image.VolatileImagecreateCompatibleVolatileImage(int width, int height, int transparency)
Returns a {@link VolatileImage} with a data layout and color model compatible with this GraphicsConfiguration. The returned VolatileImage may have data that is stored optimally for the underlying graphics device and may therefore benefit from platform-specific rendering acceleration.

param
width the width of the returned VolatileImage
param
height the height of the returned VolatileImage
param
transparency the specified transparency mode
return
a VolatileImage whose data layout and color model is compatible with this GraphicsConfiguration.
throws
IllegalArgumentException if the transparency is not a valid value
see
Transparency#OPAQUE
see
Transparency#BITMASK
see
Transparency#TRANSLUCENT
see
Component#createVolatileImage(int, int)
since
1.5

public java.awt.image.VolatileImagecreateCompatibleVolatileImage(int width, int height, java.awt.ImageCapabilities caps)
Returns a {@link VolatileImage} with a data layout and color model compatible with this GraphicsConfiguration, using the specified image capabilities. The returned VolatileImage has a layout and color model that is closest to this native device configuration and can therefore be optimally blitted to this device.

return
a VolatileImage whose data layout and color model is compatible with this GraphicsConfiguration.
param
width the width of the returned VolatileImage
param
height the height of the returned VolatileImage
param
caps the image capabilities
exception
AWTException if the supplied image capabilities could not be met by this graphics configuration
since
1.4

        // REMIND : check caps
        return createCompatibleVolatileImage(width, height);
    
public java.awt.image.VolatileImagecreateCompatibleVolatileImage(int width, int height, java.awt.ImageCapabilities caps, int transparency)
Returns a {@link VolatileImage} with a data layout and color model compatible with this GraphicsConfiguration, using the specified image capabilities and transparency value. The returned VolatileImage has a layout and color model that is closest to this native device configuration and can therefore be optimally blitted to this device.

param
width the width of the returned VolatileImage
param
height the height of the returned VolatileImage
param
caps the image capabilities
param
transparency the specified transparency mode
return
a VolatileImage whose data layout and color model is compatible with this GraphicsConfiguration.
see
Transparency#OPAQUE
see
Transparency#BITMASK
see
Transparency#TRANSLUCENT
throws
IllegalArgumentException if the transparency is not a valid value
exception
AWTException if the supplied image capabilities could not be met by this graphics configuration
see
Component#createVolatileImage(int, int)
since
1.5

        // REMIND : check caps
        return createCompatibleVolatileImage(width, height, transparency);
    
public abstract java.awt.RectanglegetBounds()
Returns the bounds of the GraphicsConfiguration in the device coordinates. In a multi-screen environment with a virtual device, the bounds can have negative X or Y origins.

return
the bounds of the area covered by this GraphicsConfiguration.
since
1.3

public java.awt.BufferCapabilitiesgetBufferCapabilities()
Returns the buffering capabilities of this GraphicsConfiguration.

return
the buffering capabilities of this graphics configuration object
since
1.4

        if (defaultBufferCaps == null) {
            defaultBufferCaps = new DefaultBufferCapabilities(
                getImageCapabilities());
        }
        return defaultBufferCaps;
    
public abstract java.awt.image.ColorModelgetColorModel(int transparency)
Returns the ColorModel associated with this GraphicsConfiguration that supports the specified transparency.

param
transparency the specified transparency mode
return
a ColorModel object that is associated with this GraphicsConfiguration and supports the specified transparency or null if the transparency is not a valid value.
see
Transparency#OPAQUE
see
Transparency#BITMASK
see
Transparency#TRANSLUCENT

public abstract java.awt.image.ColorModelgetColorModel()
Returns the {@link ColorModel} associated with this GraphicsConfiguration.

return
a ColorModel object that is associated with this GraphicsConfiguration.

public abstract java.awt.geom.AffineTransformgetDefaultTransform()
Returns the default {@link AffineTransform} for this GraphicsConfiguration. This AffineTransform is typically the Identity transform for most normal screens. The default AffineTransform maps coordinates onto the device such that 72 user space coordinate units measure approximately 1 inch in device space. The normalizing transform can be used to make this mapping more exact. Coordinates in the coordinate space defined by the default AffineTransform for screen and printer devices have the origin in the upper left-hand corner of the target region of the device, with X coordinates increasing to the right and Y coordinates increasing downwards. For image buffers not associated with a device, such as those not created by createCompatibleImage, this AffineTransform is the Identity transform.

return
the default AffineTransform for this GraphicsConfiguration.

public abstract java.awt.GraphicsDevicegetDevice()
Returns the {@link GraphicsDevice} associated with this GraphicsConfiguration.

return
a GraphicsDevice object that is associated with this GraphicsConfiguration.

public java.awt.ImageCapabilitiesgetImageCapabilities()
Returns the image capabilities of this GraphicsConfiguration.

return
the image capabilities of this graphics configuration object
since
1.4

        if (defaultImageCaps == null) {
            defaultImageCaps = new ImageCapabilities(false);
        }
        return defaultImageCaps;
    
public abstract java.awt.geom.AffineTransformgetNormalizingTransform()
Returns a AffineTransform that can be concatenated with the default AffineTransform of a GraphicsConfiguration so that 72 units in user space equals 1 inch in device space.

For a particular {@link Graphics2D}, g, one can reset the transformation to create such a mapping by using the following pseudocode:

GraphicsConfiguration gc = g.getGraphicsConfiguration();

g.setTransform(gc.getDefaultTransform());
g.transform(gc.getNormalizingTransform());
Note that sometimes this AffineTransform is identity, such as for printers or metafile output, and that this AffineTransform is only as accurate as the information supplied by the underlying system. For image buffers not associated with a device, such as those not created by createCompatibleImage, this AffineTransform is the Identity transform since there is no valid distance measurement.

return
an AffineTransform to concatenate to the default AffineTransform so that 72 units in user space is mapped to 1 inch in device space.