// This example is from the book _Java AWT Reference_ by John Zukowski.
// Written by John Zukowski. Copyright (c) 1997 O'Reilly & Associates.
// You may study, use, modify, and distribute this example for any purpose.
// This example is provided WITHOUT WARRANTY either expressed or
import java.awt.*;
import java.applet.*;
public class AnimateApplet extends Applet implements Runnable {
static Image im[];
static int numImages = 12;
static int counter=0;
Thread animator;
public void init () {
im = new Image[numImages];
for (int i=0;i<numImages;i++)
im[i] = getImage (getDocumentBase(), "clock"+i+".jpg");
}
public void start() {
if (animator == null) {
animator = new Thread (this);
animator.start ();
}
}
public void stop() {
if ((animator != null) && (animator.isAlive())) {
animator.stop();
animator = null;
}
}
public void run () {
while (animator != null) {
try {
animator.sleep(200);
repaint ();
counter++;
if (counter==numImages)
counter=0;
} catch (Exception e) {
e.printStackTrace ();
}
}
}
public void paint (Graphics g) {
g.drawImage (im[counter], 0, 0, this);
}
}
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